Welcome to FST Multigaming's Overpochings Taviana server!
Here is a server for you guys to enjoy!
Version details
Arma 2/Arma 2 OA [version 1.63.125548]
Dayz Commander/Launcher
DayZ Epoch [version 1.0.5.1]
Dayz Overwatch [version 0.2.5]
Dayz Origins [version 1.7.9]
Server details...
any word on the release of public alpha/beta?
and i got an suggestion:
maybe add this and make it so admins can chose witch currency they want to use?
http://epochmod.com/forum/index.php?/topic/15177-release-single-currency-banking-11/
"edit the existing chernarus map"
do you mean by adding new buildings and such or change of the terrain?
btw, cant wait for the screenshots! and good luck on this project!
So, @MDark you have any idea why new vehicles wont spawn? https://www.dropbox.com/s/ow04ntzadf0g597/20140624_232443.jpg
i even tried reinstalling arma 2 + oa and deleted the database and reinstalled it,,
i dont know what i did, but i did something so i can spawn any vehicle i want and without it exploding. i also have rmod 2 install so every arma 2 vehicle is available
legal or illegal, who gives a shit? the devs don't want to release the stupid files cause they wanted to earn as much money as possible.. and the serverfiles he is using is the ones who got released a long time ago (1.7.1)
WAI mission system has custom static spawns, in customSpawns.sqf in the WAI folder add this under the custom static weapon spawns and edit the cords to the ones you want,
[[[911.21545,4532.7612,2.6292224]], //position(s) (can be multiple).
"SectorMG_Ori", //Classname of turret
0.5...
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