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  1. Carp!

    Updating to 112555

    This is the first time I would have to go through an update. Is there something special that I am missing? For our dedicated server, I updated arma2 to the 112555 and then copied the files over like i was doing a base install and it still shows 103718. Thoughts?
  2. Carp!

    Automatic PBO Updating!

    Hello survivors! I wanted to pass this along as this has helped me a lot in not being around when my server restarts to make any changes go live. My server restarts at 2 and 8 am and I am not always around at 2am to be up to upload the new pbos. In my restart script, just before I start the...
  3. Carp!

    AI Instant respawn

    This has started happening lately and not really sure why. 2 guys go to bandit island, clear it and all ai respawn at the same time on them. I have personally cleared it solo many times and have not seen this, but seems to happen to them alot. So i have enabled extended debug and had them try...
  4. Carp!

    Server or Mission install

    Anyone test the difference between the two? Performance issues? Bugs?
  5. Carp!

    Object not found

    Im getting spammed with Object not found when DZAI is enabled. Does anyone know where the diaglog is for this so I can comment it out? Or even to prevent the server from trying to find these objects would be great cuz I am sure its taking up cpu cycles.
  6. Carp!

    Mission File downloading slow

    Hey all! We just went dedicated and everything is running fantastic. Only thing that is bugging me is the fact that when the mission file downloads, its muuuch slower than when we had a host. It stops at 64kb and sits there for about 30s before moving on. Thoughts?
  7. Carp!

    No Arma2.cfg on Dedicated Server

    Hey all! We finally have our Dedicated server up and testing with our pbos and are very excited to not have a 3rd party host anymore :D My question is in regards to the arma2.cfg file. I don't appear to have one. Do I create one and put it in the map folder? Or did I miss a step somewhere?
  8. Carp!

    New random error

    Hey Buttface! Found a random error I hadn't seen before. It's not causing any issues, but wanted to report it for reasons that you may know: 10:45:54 WARNING: Function 'name' - 4d3d2040# 1085487: annie_original.p3d has no unit 10:45:54 - network id 45:5 10:45:54 - person Haley Smith 10:45:54...
  9. Carp!

    Clock resetting on relog

    For some reason. When the guys on my server relog, the time resets to 7:55. Causes major issues at night where if people relog its no longer night time and goes back to day. Anyone have any clue as to why this would happen? Do i need to set custom to local? Heres my Hive.ini: ;Possible...
  10. Carp!

    Allowing a Public Variable

    I am getting spammed with #41 in my scripts.log. How can I either white list this or prevent this from happening. Here's an example of one with my name: 26.02.2014 19:51:53: Carp (xx.xx.xx.xx:abcd) thisisaguid - #41 " = vehicle player addEventHandler ["Hit", {_this select 1 setdammage 0...
  11. Carp!

    1.9.9 Update RPT

    Just updated to 1.9.9. No AI spawning and rpt is getting spammed with the following: 11:59:16 Error in expression <lectRandom2; _unit = _unitGroup createUnit [_type, _pos, [], 0, "FORM"];> 11:59:16 Error position: <createUnit [_type, _pos, [], 0, "FORM"];>...
  12. Carp!

    Custom Spawn constantly respawning

    I have 3 custom spawns at NEAF on Epoch Chernarus map. Killed all from 1 of them from 300m, ran up to the bodies and all 3 ai respawned once I got there. Ran around the hanger, fought them off again, went to loot those bodies and it happened again. Thoughts? ["NEAF_3",3,3,True] call...
  13. Carp!

    Host issues affecting gameplay

    Hello all! I am having some issues that my host (SS) will not address so I have come here to see if there's anything that I can do to try and resolve these issues. 1. First, some players are not able to log in after 1.0.4.2 while others have to try 3-4 times before getting in. The issue we had...
  14. Carp!

    Static Marker Explanation

    Can I get an explanation of the difference between these 2 lines? ["DZAI_NWAF3",[3,0],[],3] call DZAI_static_spawn; ["DZAI_NWAF4",[2,1],['NWAF4_1','NWAF4_2','NWAF4_3','NWAF4_4'],2] call DZAI_static_spawn; I get the top line, but I don't understand the explanation for the bottom line.
  15. Carp!

    Cannot load magazine X in muzzle Y

    RPT getting spammed with thousands of lines of the following examples: 0:48:06 Cannot use magazine 100Rnd_556x45_BetaCMag in muzzle PMC_ied_v4_muzzle 0:48:06 Cannot use magazine 100Rnd_556x45_BetaCMag in muzzle NVGoggles 0:48:06 Cannot use magazine 100Rnd_556x45_BetaCMag in muzzle UZI_SD_EP1...
  16. Carp!

    AI in safe Trader Zones

    Has anyone found a way to make them shoot blanks just like players in the safe zone script?
  17. Carp!

    Using latest Epoch Files

    I was noticing over on GitHub, certain files are always being edited. For example, selfactions.sqf is completly different than what I am currently using for Epoch. Question: Can I throw the new version into my pbo or would I need to do a pbo overhaul.
  18. Carp!

    AI dropping rong SVD Camo

    AI are dropping SVD Camo and in the database for the traders its set as SVD_des_EP1, but the AI are dropping the one that shows up as SVD_CAMO. Is this something I need to fix?
  19. Carp!

    Heli Variables

    Are the values for the helicopters under DZAI_heliCrewSkills? Im trying to keep my AI choppers from one shotting everyone.
  20. Carp!

    New errors in RPT

    Hey Buttface! Found a new error in my RPT today that seems to be repeating: 8:38:48 Error in expression <{ _deletetime = (_x select 1); if (time >= _deletetime) then { _object = (_x sel> 8:38:48 Error position: <>= _deletetime) then { _object = (_x sel> Location of the code is here...
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