Ive managed to fix the problem of despawning boxes. I followed the instructions on this thread:
http://dayzepoch.com/forum/index.php?/topic/4202-ems-epoch-mission-system-release-021/
I am not using sarge, but DZAI - so where it said Sarge I just replaced with DZAI.
My only issue now is the...
Ok I think I've fixed something:
I changed my server cleanup section to this:
name = "group_cleanup";
init = /*%FSM<STATEINIT""">*/"//Check for hackers" \n
" {" \n
" " if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && (typeOf...
I'm having this issue now. I'm using DZAI. Could someone who has got this to work with 1.0.3 and has DZAI in as well post a copy of their updateobject and cleanup files?
Sure - thanks for the quick response! I'm dying to get my server updated :)
name = "group_cleanup";
init = /*%FSM<STATEINIT""">*/"//Check for hackers" \n
" {" \n
" if(vehicle _x != _x && (vehicle _x getVariable [""Mission"",0] != 1) && !(vehicle _x in _safety) &&...
I think the DZAI are possibly more evil than Sarge's at default. I think the way they pursue you if you take out a member of their group is epic, and it even texts you that on a radio if you have one. I guess they are used for something after all hehe .
Wow - got to be honest here...
I failed miserably with sarge & missions. I installed DZAI and blow me down if it isn't easy as shit to install and works like a charm with the missions! Very happy!
Have probably spoken too soon and there will be a million problems this time tomorrow haha!
I set the debugs but not sure what or where this tells me if anythings wrong - i'll paste the RPT log is its any help....
http://pastebin.com/tJTVfVTh
No idea why it's waffling on about the VIL cars, all the files are from 1.0.2.5....
You can see it says AI are spawning, but these could...
Hi - it's Version 1.1.0.
The problem is, no AI are there. The mission AI seem fine and all is as it should be, but I have no roaming groups. I've set every area to 100% chance of spawn so I can test, and I've spent a good 2 hours walking / driving / flying around - but they aren't spawning. No...
So I've got the mission system working nicely (http://opendayz.net/...n-system.11260/)...
I tried to add Sarge last night to get some roaming AI in, but as yet none have spawned. I've followed the instructions here (http://opendayz.net/...c-release.8391/) to the letter but I don't know what...
I'm having problems with this on Epoch 1.0.2.5
It's breaking some of my traders which I presume is because of the factions.sqf conflicting with whether the traders are friendly or not. Is there a solution?
Already tried that. It's the mission.sqm that contains all the world co-ordinates - when i copy and paste the correct ones over the top of the others - boom..... Waiting for host. :(
Yeah the map markers are all wrong. The Air trader is now at North West etc. The map is totally innacurate.
Ive been advised to do the following:
1. Use dayz_chenarus17 versions of trader.sqf, mission.sqf/sqm (didnt work - waiting for host)
2. Tried using successful afforementioned files...
I recently did a fresh install of the latest epoch mod 1.0.2.5 and when I look at my map, I see the older one, where the air dealer is over at North East etc. The actual air trader however is at Northwest! Does anyone happen to know how to change the Map to fit with the trader locations?
I...
Server IP: 178.33.135.112:2372
A regular player base of around 20 people, and a GUID database of around one hundred, we are looking to expand our community. The server is run by 'Poncho' and 'Crystal under the organisation of ccglobalgaming.com.
With all the ususal scripts, custom map...
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