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  1. M

    [Release] Sector FNG Inland Version

    Ok, think i just was to dumb to gear the sheds. :/ Works perfectly, without killing all npcs. But not a good idea to let them alive... ;)
  2. M

    [Release] Sector FNG Inland Version

    Same Problem here with DZAI. Boxes dissappear. Solution for that: I changed the boxes to "StorageShed_DZ" and they dont dissappear. Only problem now is that i cant gear them. Think i have to kill all NPCs first. Testing that...
  3. M

    21ID Clan - New sponsored Root Epoch Server

    Hi all, we have a new sponsored rootserver with following features: -mod epoch -map chernarus -up to 60 players -500+ vehicles -custom buildings -custom bases - atm occupied but feel free to capture when owners are online -traders with custom and fair stuff -tradersafezones -selfblood...
  4. M

    Position in debug!

    http://www.file-upload.net/download-8247079/arma2oaserver.7z.html
  5. M

    Position in debug!

    Same here. Have no glue for this.
  6. M

    HALO Jump Tutorial - Simplified

    Ok, solved, forget my posts above. The line 205 was the clue: 5 bis set to 1 bis after that i had several restriction #0 in the same .txt and set the first line from 5 to 1 too, and everything is fine now.
  7. M

    HALO Jump Tutorial - Simplified

    Sorry for posting again. In the remoteeexec.log there is this: #204 "[this] spawn BIS_Effects_AirDestruction". Think it was because of the jet, which blows up after i jumped out. But anyway, cant find the line in the remoteexec.txt to make an exception.
  8. M

    HALO Jump Tutorial - Simplified

    Thx a lot, worked directly with first try. And i am very new in this. Only thing what happened is the remoteexec restriction #204. But i hadnt changed my scripts_old.text (epoch version 1.0.2.4, 1.7.6.1), because i couldnt find 5=createVehicle in there. Anyone can help?
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