Sorry I got sidetracked on RL work then the PSU in my dev system went haywire. I've got it back up now. Here is the pastebin of my dayz_epoch.sqf file. Let me know if you need anything else.
http://pastebin.com/L4n1hq4a
Yes they can dynamically generate their gear from those lists. The reason I setup mine the way I did was to have a little more control over what the low level town AI got as we had AI spawning with high end assault rifles in Kamenka using the dynamic system with the overpoch loot tables. When...
Go into you DZAI\init\world_classname_configs folder in your server pbo. You can from there edit for your specific map/mod by editing the files within the folders.
For example I am running an overpoch server (Epoch/Overwatch mashup) and added all the different weapons/items to my...
that code worked but the direction was not getting set. However looking at your code I realized I was over thinking the code. I had too many quotes in the array turning the coords array and direction into strings then trying to convert them. I took out the extra quotes and removed the...
Epoch has added several DZE versions of the weapons. Here is the list straight out of my overpoch DB. all of these spawn and trade. From what I can tell of them they are just coded to only take the primary slot instead of both the primary and backpack slots.
KSVK_DZE
m240_scoped_EP1_DZE...
I am working on a script that will on server start randomly place (from an array of options) several buildings on the map. I am currently testing with a few buildings on the southern coast of Chernarus and they themselves will spawn from the normal sqf file but when I try to take their...
What version of the beta are you running on your server? The new 112555 version now checks for and reports undefined variables in all the files and there are a ton of them all over the place in most of the mods.
I am looking for a way to randomize the AI gear loadouts. They are spawning with random weapons all well and good but I would like for them to get random gear from the DZMSGear0-4 options instead of spawning with everything in the array like they currently are. Does anyone have any code or...
There appears to be an error with table verification. The below shows up in my RPT log and no ground AI spawns from static/custom spawns. Vehicles and heli's still spawn in however. I noticed that the tale end is about launcher types so I've tried it with launchers in that list and without...
Ebay do you have any idea how to implement this for DZAI? I'm interested in doing this on my server but don't really have an idea on how to go about it.
I do have a question not regarding new/modified code. Do the heli patrols communicate with one another within a certain range? Like if you fire at one heli and another is say within 2km will it come running to help/avenge it's hurt/fallen comrade?
Ok I totally understand. Thank you very much for all the help you have given my thus far and adding all these awesome extra options. Let me know if there is anything I can help you with in the future.
Love all the updates to the new version but have a question. With the changes to the vehicle patrol system how can I setup what I had before where the AI heli's won't respawn until after all of them are shot down? I'm looking at the code right now to try and come up with it but having some...
I didn't create it myself these were downloaded from armaholic. Apparently the bikeys were corrupted on one of them and the other didn't have any keys.
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