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    Help Thread for Epoch Remove Weapons

    if (vehicle player != player) then { _turretmags = vehicle player magazinesTurret [-1]; { vehicle player removeMagazineTurret [_x,[-1]]; } forEach _turretmags; }; This code will remove all ammo from the pilot including hydras
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    j0k3r5 stats panel help

    Hey, i'm trying to modify this to show text based on a current player's humanity in a table. e.g. if the player's humanity is greater than 5000 and less than 25000 it would display "Hero". When i run this script the table loads fine but just has "any" in the rank spot. Any help would be...
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