We are looking for a way to limit storage on Epoch, One you have too much stuff it gets boring. anyone out there know of a way to remove the storage buildables? (sheds etc) or an SQL cleanup to empty sheds etc?
Is there a way of adding new items?
For example, if I want a magazine item "electronics" using the canvas icon for example.
Im guessing is in the mod itself, but was wondering if its do-able via script.
Thanks in advance for any time taken.
Stupid question, how do I add an OR condition to an if statement?
EG:
//Make sure player has a radio
if (_hasRadio) then {
want to add "or if in a vehicle" to if "has radio"
(vehicles have radios :) )
Thanks in advance for any help.
Anyone know how to spawn burning road flares, or any type of flare. I've tried the create vehicle classnames for flares, but after further googling and looking at the epoch compiles I see theres alot more going on. Basically its a trigger that runs a script, producing a flare at the triggers...
After playing (with help) with Matt Ls Booby trap script, moving it to a right click option to grenades, I wondered if it couldn't be generalized with more vars to work with more items and effects. I have some programming experience, but mostly PHP and the syntax, Arma2 engine stuff and lack of...
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