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    [SUPPORT] - Sheeps Epoch Repack

    Could be this? 11.05.2014, 6:45:12 BattlEye Server: IMPORTANT: Server admins now have to convert their BE filter files to a new regex-compatible format and put "//new" into the files' first line. Details...
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    [SUPPORT] - Sheeps Epoch Repack

    What do you mean exactly? On my build runs everythin perfect. But now i run on a linux vserver complete fresh. Without sheeps pack i work on it to get it work.
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    [SUPPORT] - Sheeps Epoch Repack

    I added some issues and infos on Sheepys github.
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    [SUPPORT] - Sheeps Epoch Repack

    Error's on 0.6 Critical Error(?) Possible reason why you stuck on loading screen. To fix it open init.sqf and description.ext First init.sqf go to line 126 and change to then go to description.ext and go to line 15 change to Save and compile it to an pbo if you need it. Other...
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    [SUPPORT] - Sheeps Epoch Repack

    Good to hear that!
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    [SUPPORT] - Sheeps Epoch Repack

    Puh sounds a bit strange. What was your last edit at the database? Do you add any scripts recently?
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    [SUPPORT] - Sheeps Epoch Repack

    object_table? inventory? Do you mean object_data? Connect the server to your database? Are you using the correct username, password and host in your 'HiveExt'? Download a new database from epoch and try it again. Otherwise idk.
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    [SUPPORT] - Sheeps Epoch Repack

    Puh.. BattlEye is very annoying. The only thing you can do is 'trial and error' Open scripts.txt and createvehicle.txt: \instance_11_Chernarus\BattlEye\createvehicle.txt \instance_11_Chernarus\BattlEye\scripts.txt and turn several things off. Like this example: Remember. Hacker can spawn...
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    [SUPPORT] - Sheeps Epoch Repack

    Yep Weight not showing is a bug. Anomalies teleport isn't a bug but a anti cheat function. I add this to my init.sqf "DZE_teleport = [14000,14000,14000,14000,14000];" (i know it needs now a UID for admin teleport but it dosn't work over the whole map) and it works. Also admin teleport over the...
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    [SUPPORT] - Sheeps Epoch Repack

    Short fix for the buildbug: This is the easiest and fastest way! Go to \MPMissions\DayZ_Epoch_11.Chernarus\dayz_code\ then change the folder name "compile" to "compiles" or Go to \MPMissions\DayZ_Epoch_11.Chernarus\Scripts open "compiles" go to line 78 then change: player_build = compile...
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    [SUPPORT] - Sheeps Epoch Repack

    Jep. Right Click on building materials and nothing happened. (Version 0.5 Hotfix)
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    [SUPPORT] - Sheeps Epoch Repack

    Remove? Damn, i turned it only off. But without the Custom Compile works the Server too. Oh.. yea it makes sense I got the same problem.
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    [SUPPORT] - Sheeps Epoch Repack

    Auto Refuel - works. Tame Dogs - works. Drink Water - nope. Bury Bodies - nope only hide. Takeclothes - nope also not on ai Bottle Rain Water - idk, no rain atm Name Tags - no friends atm to test availaible :D
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    [SUPPORT] - Sheeps Epoch Repack

    It works now. I got trader menus. Thanks for the status :D edit: i couldnt change the following states of 3 scripts via ScriptControl: Anti Zombie Emitter, Burn Tents and SargAi. And i couldn't teleport over the whole map before i add "DZE_teleport = [14000,14000,14000,14000,14000];" into the...
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    [SUPPORT] - Sheeps Epoch Repack

    I disabled all scripts but there is no visible change. Always no menus.
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    [SUPPORT] - Sheeps Epoch Repack

    I test these things for you.
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    [SUPPORT] - Sheeps Epoch Repack

    Jep same. Since Version 0.5 no Scrollmenus availaible. Only the Admintoolmenu. No Trader no vehicle stuff etc.
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    [SUPPORT] - Sheeps Epoch Repack

    - Yep thats right. With these compiles run the bloodpack, basebuilding etc. I know that lags in the first 5~ mins are normal. But it is also after a runtime over 2 hours.
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    [SUPPORT] - Sheeps Epoch Repack

    Hey Sheepy I found an another reason for the lags. I need approximately 50 seconds before the trader menu appears. It's the same as the vehicle menu to unlock or repair. After i comment this out: call compile preprocessFileLineNumbers "dayz_code\init\variables.sqf"; call compile...
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    [SUPPORT] - Sheeps Epoch Repack

    Thanks for your fast help. Yeah the problem is that the Scriptcontrol.exe read/write the dayz files. Avast detect this changes and reported it as virus. i think it is only the poor coding. My Avast seems to be a special version :D. I've tested the file on virustotal (also avast) and there are...
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