So ive got 2 debug monitors and infinistar antihack
So, lets go
Ive got when i join server a normal debug monitor,
Actually not anymore cause infinistar uses the end key to hide and show the debug monitor but infinistar uses the key for some code some admin code
when i press insert we...
My server has a problem , ppl are spawning on the little island on the south west corner of the map,
i think i fucked something up in my mission.sqm,
can anyone help me as players are not happy spawning there and i want to change that
here is the mission.sqm...
somehow they are working now, but the class markers that mark the traders are gone like wtf?
here is the script
class Item33
{
position[]={499.38828, -9.5367432e-007, 353.37531};
init="this setpos [499.38828, 353.37531...
does anyone have a nice debug monitor where i can put my clan logo in and and that shows mins left until restart ts ip and website?
let me know cause this one
http://opendayz.net/threads/j0k3r5-stats-panel-very-easy-install-stats-panel.15090/
isnt working it works but then i cant build...
first question i got private hive tools . what does the 3d editor sql parser do?
somethihng todo with adding buildings? cause i add buildings normally via mission sqm, but it doesnt work properly now
after the Heli p thing the rest doesnt add up when i restart server
class Vehicles...
how can i do that?
481.494.370.167
thats the coords of the small island, been looking in the mission.sqm =cant find em
class Markers
{
items=23;
class Item0
{
position[]={5192.2104,62.495663,4994.3667};
name="center"...
Basiccly im fed up with all the stuff thats wrong
cant get the towing to work, it does give the option but it doesnt tow anything
walls and doors dont safe, after restart walls are back to half wall combo locks cant even be build it says, not setup yet
ect its pissing me off
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