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    DayZ 2017 and Base Building

    I actually like it in all dayz mods and maps and might be usefull here also. Can't really test it on pwnzor server build so far.
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    Issues: Tanks (textures, exit can broke your legs...)

    Tank headlights are on yes. Love tanks in dayz but they are way too slow and way too loud. This thing can be heard miles and miles away :D
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    Testing

    Tnx for the email, I'll be on TS hm almost whole day :)
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    Testing

    I'm also in. This is a great project.
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    Which DayZ Taviana For Bliss - I'm confused

    Are you sure you're using correct mission file? Did you start with clean database? These two are the only things that come to mind.
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    Noobish issue...

    I started with this video ;)
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    Taviana Server Files Released

    Np :) Hope it all works out without problems.
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    Taviana Server Files Released

    All the files are too big to upload them. It's easy to sort out files to folders ;) Can upload just dayz_data from mysql folder, so you'd have spawn data if you're not using mysql. And I also use old pwnzor's server files, not latest cause game and server keeps crashing when using new one...
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    [Tutorial] Adding new buildings to existing maps

    DL and open taviana mission here on forum as it uses same method and compare it to yours and you'll see where you made a mistake ;)
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    Taviana Server Files Released

    It's just as easy as with chernarus map. You place game files in a different folder, copy over pwnzor's server files and then overwrite them with taviana files. Then trough mysql (by that I mean full program, not gonna work with navicat) import provided tables and thats it. That's how I do it.
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    [SOLVED] Change Splash Screen

    If I remember correctly it's in dayz_code.pbo.
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    Port Forward

    If you just start server and leave it be it may or may not take some time to get discovered (tested a few times, mostly it's visible form the start). If you connect to it trough LAN it will be visible to other players the moment you connect ;)
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    Error 1054 when spawning vehicles

    In Navicat under functions.
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    [OLD]Isla Duala WIP

    Ahh, that's it then, with scripts :) By all means, please release it. I'm not gonna claim anything, the reason I made thread here is to share it so anyone can modify it. I totally agree with you, we really don't need anymore drama in Dayz.
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    [OLD]Isla Duala WIP

    Ah, thats so sad to read you won't be doing it anymore as this little amateur project will or is come to a dead end. I simply don't have enough knowledge to finish map as it should be, perfect. I've gone trough avalaible buildings and there's quite a lot of them still without loot if I don't...
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    [OLD]Isla Duala WIP

    No need for that man, my project is at best a hobby one as I've said before I have very little knowledge about arma and coding. So please please continue your work.
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    [OLD]Isla Duala WIP

    Great, tnx :) Been thinking about doing it for a while, at first had no idea how to fix buildings loot spawn, did that today by trial and error and some searching trough cfg. Fixed just those that are allready available in other maps. Still needs some work on it. One or two big buildings have...
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    [OLD]Isla Duala WIP

    Another great map from Icebreaker. I've kinda made it to work although it's not finished atm there might be some bugs and loot not spawning like it should, meaning buildings that are special to Isla Duala. So if anyone want's to try it out and test it or just have some fun in discovering new...
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    DayZ Namalsk

    @Stapo, are you by really making Isla Duala? I've been playing it for two days now and it's quite good map. And i've been making vehicle spawn list, can send it if you guys need it. It's not perfect, not finished yet and maybe too much vehicles but it's a start :)
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    Question: How to disable battle-eye, And update Arma Version?

    It would work, so no, no game breaking glitches.
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