After manually setting the damage for all my vehicles, there has to be an easier way.
In an sqf script all it takes to set random damage and fuel is
_veh setFuel (random .5); _veh setDamage (random .8);
Is there some way to incorporate this into the sql database?
There are some new tables in 175 and when you run a query to restore your backups into them it overwrites the tables to how they were in 174.
It works but I figure it's best to retain the new format.
So for object_spawns I just imported the relevant data but the map_id column is is blank...
Hi,
I added the "RH_Scarh_sd_gl_eotech" - "20rnd_762x51_B_SCAR" weapon from the rh MS pack, such a lovely gun. Notice that it is a SILENCED rifle firing SD rounds.
The problem is that it has the same SONIC effect on zombies as 2 mk48 mod 0's in unison! Not every time but most times when i...
Hi,
I want to use rockhount/yac fog script. I got the fog.fsm and this is the command I need to run:
null=[player,100,11,30,3,7,-0.3,0.1,0.5,1,1,1,13,12,15,false,2,2.1,0.1,1,1,0,0,24] execFSM "Fog.fsm"
So where do i put the fsm? And where do I put that bit of code? (It should only run...
Hi,
I upgraded to 174, and I exported classes,data,spawns info, from my 173 navicat db.
I imported them into 1.7.4 db but almost all of them failed when logging into server via arma.
I just imported the classes and spawns and see if it would generate the spawns via pspawn but it didnt.
I...
Hi,
I wanted to put new vehicles in, and i saw the 'rmod' tutorial, but there is a different file system in pwnozor than saintly, so it stopped being relevant very quickly.
Do I need to unban things first?
I want to put these in specifically:
AH64D Apache
UH 60M Blackhawk
UH-1Y
Merlin...
Hi,
Thanks to all concerned for the effort. I'm pretty noob at this and have installed the 1.7.3 pwnoz0r.
But I get this error after loading about 75%.
I connect ok with navicat though. Any help please?
Cheers.
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