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  1. K

    no entry 'bin\config.bin/CfgWeapons.'.

    Awesome, thank you so much.
  2. K

    no entry 'bin\config.bin/CfgWeapons.'.

    Could you shed more light on: DZAI_airWeapons = [ [ //Air vehicle classnames (Remember: no comma for last entry! Otherwise, separate each string with commas) "Helicopter1_ExampleClassname", "Helicopter2_ExampleClassname" ] , [ //Corresponding...
  3. K

    Vehicle Stripping 1.8

    When enabling this on my server every part just says "Salvage Part'. I didn't use a custom salvage_vehicle.sqf, though. Merely uncommented the menu.
  4. K

    no entry 'bin\config.bin/CfgWeapons.'.

    Thanks so much for your help! And that's fantastic, my server relies on DZAI so I'm doing a lot of changes and playing with them, you've done an awesome job!
  5. K

    no entry 'bin\config.bin/CfgWeapons.'.

    On a sidenote it seems that AI from heli crashes despawn very quickly after they land with parachutes.
  6. K

    no entry 'bin\config.bin/CfgWeapons.'.

    It seems to happen anytime someone crashes a UH1H or shoots one down. So it's not DZAI then.. hmm..
  7. K

    no entry 'bin\config.bin/CfgWeapons.'.

    With this it still occurs. Same error in RPT.
  8. K

    no entry 'bin\config.bin/CfgWeapons.'.

    So it's trying to spawn a half-ghillie soldier with a silenced Kobra when the chopper goes down.. Does this mean anything to you Buttface?
  9. K

    no entry 'bin\config.bin/CfgWeapons.'.

    UH_1H is what I'm shooting down. I've noticed after clearing all the Kobra references it still happens but not as often.. Maybe 1 in 4 being shot down.
  10. K

    no entry 'bin\config.bin/CfgWeapons.'.

    And thank you Buttface for DZAI, it really adds a much needed element back to DayZ and that's survival. With JSRS it's unreal.
  11. K

    no entry 'bin\config.bin/CfgWeapons.'.

    I don't see GUE_Soldier_Scout in there either. Checked the helispawns, I'll check the actual DayZ code shortly..
  12. K

    no entry 'bin\config.bin/CfgWeapons.'.

    And no script errors show in DZAI.
  13. K

    no entry 'bin\config.bin/CfgWeapons.'.

    I've purged the entirety of kobra's from my server and references in the database with any reference in code and after shooting a chopper down I get the same error in RPT.
  14. K

    no entry 'bin\config.bin/CfgWeapons.'.

    Nope, a few people have the non-UN version but that's okay.
  15. K

    no entry 'bin\config.bin/CfgWeapons.'.

    And after chasing the functions back for when the Heli spawns gear from being taken down it references the DZAI loot table. So something else is causing GUE_Soldier_Scout to trigger when a Heli explodes..
  16. K

    no entry 'bin\config.bin/CfgWeapons.'.

    Actually I take that back, GUE_Soldier_Scout exists no where in my code at all.. That was just a GUE reference to GUE_Soldier_Sniper on Epoch.
  17. K

    no entry 'bin\config.bin/CfgWeapons.'.

    Even after removing all references I receive.. 21:47:42 Unrecognized CfgVehicles simulation in bin\config.bin/CfgVehicles/GUE_Soldier_Scout/ 21:47:42 Warning Message: 'bin\config.bin/CfgWeapons/AKS_74_UN_kobra/Burst/' is not a value Now that soldier scout vehicle is not a part of the DZAI as...
  18. K

    no entry 'bin\config.bin/CfgWeapons.'.

    I have a DayZ server running DZAI and encounter this every time I shoot a chopper down. I've done a find on every file in both mission and server pbo's and removed the Kobra reference but it's still present, so I don't think it has anything to do with the DZAI, it's just touched by some function...
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