I've heard there's a tool that helps with getting position for loot tables, so it could be used in CfgBuildingPos.hpp. Can anyone give me the download or link?
Okey. So in my mod, I edited the DayZ Spawn Selection.
I did it in 2 stages.
In the first stage I made all the custom *.paa files and edited the display with the *.hpp config.
Until then everything was fine (Except for the spawn locations being at the sea because I'm using a custom map.)...
BEFORE YOU ASK - This didn't help me.
I want to re-configure the dayz spawn selection to fit my map that I ported to dayz.
So first of all I want to set some random spawnpoints, and I want to know if they will work if I choose to disable the spawn selection or if a player chooses the random...
I got my server setup with Napf. I wanna know how to edit the random spawn points (not the fixed spawns of the spawn selection). Is there an easy way to do it / formula / structure I need to follow? And where to edit it? mission.sqm? in which lines?'
Thanks for helpers.
I ported NAPF to DayZ 1.8.0.3 but when I try to join the server, I get "This server is running an incorrect version of server side application ..." after the Requesting Authentication message.
Anyone knows how to fix that up?
So, I've ported @napf to @dayz. Edited dayz_code, moved the new @dayz to my OA folder and turned sign checks off.
Yet, after the Requesting Authentication I get 'Server is running an incorrect version of Server Side Application". Why does it happen? how to solve it?
I started my own DayZ server with @napf. Set up the mission.sqm and server.cfg. Edited the startup batch file to include @napf along with @dayz and @hive. When I finished loading the map(s?), my game was stuck on Loading and Initializing DayZMod. I waited abit until I got unpatient and went to...
I've build an NPC base, added a few AIs from DZAI's custom markers and spawns and they seem to go through walls.
I used the mission.sqm method. Is there any way to make them see these walls?
I've seen something like that:
_this = createVehicle(blahblahblah)
-this =...
Now, I figured out how BluePhoenix Admin Tools work (atleast how the item spawning :D) and I heavily edited it. Now I want to create an .sqf file that will execute a mission from the DayZChernarus Mission System (already installed). Can anyone tell me how can I do that / Give me a scriptline the...
So, I am running DayZ Epoch 1.0.3.1 with DZAI and it seems to work fine.
While DZAI adds AI Groups and choppers is cool and all, I would like to manually add bots in a base I've built at Skalisty Island, and make it look like an NPC fortress. Is it possible? How can I do it?
Incase it isn't...
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