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  1. R.J.

    Sharing Bans.txt, lets help eachother keep our servers free of cheaters.

    Please share more bans if ya got em. Maybe if some of you have large ban files, you can throw it up on Pastebin?
  2. R.J.

    Deployable Ammo Crates and 1.7.7

    What a nightmare. Is it possible to just add classnames back to the deployable tables or are all the ammo boxes omitted from the server pbo and the reason they fail to spawn?
  3. R.J.

    Excelsior Bridge v1.2 - Chernarus

    Figured it out thank you. Sunk as well :(
  4. R.J.

    Excelsior Bridge v1.2 - Chernarus

    In PBO view, I have the Dayz mission folder and I also have a seperate Mission.pbo file. Can you explain step by step on how to add this?
  5. R.J.

    Deployable Ammo Crates and 1.7.7

    There is an ammo box small, but it's listed as no interaction making it essentially useless. Do you have the classname for the box that allows interaction?
  6. R.J.

    Excelsior Bridge v1.2 - Chernarus

    Do I make changes to the Mission file or Mission.pbo?
  7. R.J.

    Deployable Ammo Crates and 1.7.7

    I also used some of the ammo crates as care packages, but all of them are gone. Anyone find ones that will work? I have no idea what the intention was to ban crates.
  8. R.J.

    Excelsior Bridge v1.2 - Chernarus

    Running .ST server and used instance building prior to this patch. How can I go about adding this to the server?
  9. R.J.

    Battleye Filter Suggestions

    I'm going to do the rest of the files later today, but you are correct. The last time I checked, they were running 20 instances on one box. At one point Allanstrings claimed the server was only at 40% load, but I think they're more variables causing the lag and desync than simply server load and...
  10. R.J.

    Battleye Filter Suggestions

    I've been running BE filters on Vanilla Chernarus for awhile now, but get desync and lag at times. Some spikes are worse than others, but the server never seems to run smoothly. My provider suggested removing all of the lines containing a 1 (logging) and keep the 5 (log and kick) lines. The...
  11. R.J.

    [How-To] Add new Buildings and Objects via database

    What table can I use to add them?
  12. R.J.

    [How-To] Add new Buildings and Objects via database

    Can this method be used without Navicat?
  13. R.J.

    [How-To] Add new Buildings and Objects via database

    This is for Navicat? Can adding buildings be done with SQL via Instance Building?
  14. R.J.

    BanZ Union - Shared ban list between reputable server owners

    I know it's not a foolproof system and errors are bound to happen, but a good portion of the list works (worked?). I think you brought up a very good point in that the keys are so cheap, trying to combat scripters with new keys yourself is a losing battle, but the list helped to mitigate some of...
  15. R.J.

    BanZ Union - Shared ban list between reputable server owners

    So it looks like this idea finally went bust?
  16. R.J.

    Custom Loot Spawns Fail

    It's weird, I tried that as well but still nothing. Could it be the patch that is causing the issue?
  17. R.J.

    Custom Loot Spawns Fail

    I've set up Easter egg cache boxes and added custom loadouts to vehicles many times through the database, but for some reason they fail to spawn now. If I add a weapon to the weapon slot on most vehicles, they'll fail to spawn. Likewise, I can spawn in a Guerilla cache box through the instance...
  18. R.J.

    Hackers can spawn *Banned* Vehicles, admins can't...

    I got a bunch of Rmod vehicles to spawn. Problem is firing the Vdniks machine results in a script kick or firing missles witht Hind results in the same.
  19. R.J.

    Clearing Out Old Survivors.

    Anyone have a simple script to clear out survivors that are 6 -8 weeks old? I have about 2000+ dead accounts. Perhaps something based on the last updated column?
  20. R.J.

    Removing Dead Survivors

    Thanks, worked great!
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