Hi, i trying add new controls to inventory, but when i pressed at control not reaction, and not focus, but...:
color[]={1,1,1,1};
colorActive[]={1,1,1,0.5};
i tryning create medkit\mechanics bag, i add 2 control to inventory, when i press this control rmb, controll call function (draw my not...
Me need know real time after restart, for localize restart messages, plz answer how? I found dll libriary for get real time pc to arma, but very bad working...
21:24:12 "call dll start"
21:24:12 "time:21:21"
21:24:12 "call dll end"
21:25:23 "call dll start"
21:25:23 "time:21:29"
21:25:23 "call...
Hi, how i can get realese message when agent/bot (ai) kill player? I need and have killerMessage EH, but can i know who killer agent/bot (ai)? Maybe who have complite script?
hi, i have problem i have activated 3 addons:
dayz origins
dayz epoch
my addon
In my addon i need update already used classes CfgMagazines:
ItemHeatPack
ItemPlotDeed
SkinBase
i add in CfgPatches this:
requiredAddons[]={
"dayz_code",
"ori_items"
};
and in cfgMagazines i add this:
class...
hi, need help, i create new grenade (gas) change in tear gas script to my grenade, create gas mask (with hud) now need change script to disable if i have gas mask, i try with varible
init:
have_protivogaz = false;
execvm my gas mask loop script
execvm tear gas script
my gas mask loop script:
if...
hi, how to release update class name in db and in game, i create server loop (while + waitUntil), but how to select all classnames in db to change to other class name
if at map have object_1
change to
if at map have object_2
change to
object_3
Please help, i add new function to server_updateObject.sqf, no saving info to db (update)
Part script:
PVDZE_veh_Update = [_object,"all2"];
publicVariableServer "PVDZE_veh_Update";
server_updateObject.sqf (case):
case "all2": {
call _object_position2;
};
server_updateObject.sqf...
Hi, when i add new grenade (in new addon) i don't throw (new grenade)
classCfgAmmo{
classGrenadeHand_stone;// External class reference
classMolotovCoctailAmmo:GrenadeHand_stone{
CraterEffects="NoCrater";
explosionEffects ="GlassSmash"...
Origins && Epoch: Need help to saving building stages, after restart all stages complite.
Building & Upgraiding work, bu after restart all stages complite, please help fix this
How can i get skip 60 min in 10 min, script skip every 1 min, i need every 10 min, please help
[60,false,true] execFSM "core_time.fsm";
don't work
script:
https://github.com/joenilan/DayZOrigins/blob/master/MPMissions/dayz_1.origins.tavi/core_time.fsm#L333
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