Plz geel free to ignore the question...
Just lookin for roughly how the patroling heli works...
Had a look @ the code & just want to verify thats how it works.
If u don't mind... saves some time on trying to debug & verify it
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Heli spawns,
Gets told to move to a waypoint & @ end of...
Operation Dogfight @ 144.76.137.230:2302
Looking for a new server to setup a home ?
Dedicated Server
Intel® Core i7-4770
Running Just One DayZ Server
Restarts
Every 6 hours...
Server Restart Time Countdown in custom debug
Features
Anti-Hack(s) Protection
SARGE AI
-- killmsgs...
Really not enough Tavi Players left atm :(
So gonna switch over to Epoch Server, but gonna post a collection of fixes / changes i had.
Note most of this is changes / fixes i came across comparing newer dayz code to tavi's dayz code etc...
Swimming Bug Fix
http://pastebin.com/8P7nZQVh...
Disclaimer:- Minimal Testing + Only a quick basic overview on how i done the changes...
Also i recommend u use a good file editor like Notepad++
Basicly u will have SARGE stripped down version in the mission pbo for clients
And a seperate SARGE complete version in the server pbo...
Just something i noticed with all the scripting releases / examples
btw very nice to see all the additions etc
Instead of hardcoding the custom text to english etc...
Use http://community.bistudio.com/wiki/localize
Then make up a stringtable.xml and add it to your mission pbo
i.e an...
Its pretty much the chopping wood fix from tavianna.com, just altered the strings for the trees used in sara map...
Basicly instead of dayz standard chop wood check floor surface = forest...
The fix checks all objects within 30 metres + if they match the string for tress.
If it find 3 matchs...
This is a client mission bug fix for 0.1
There is typos in the loot arrays basicly i.e
class Land_ammostore2 : Military {
maxRoaming = 2;
lootPos[] = {-0.383789, -2.19238, -2.72875};
should be
class Land_ammostore2 : Military {
maxRoaming = 2...
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Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
IE#10 Operation Dogfight DayZ Sahrani GMT
IE#11 Operation Dogfight DayZ Sahrani GMT+12
IE#12 Operation Dogfight DayZ Namalsk GMT -4
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Servers will gain more / extra custom features as i get to re-add...
Its v.rough around the edges, but makes like alot easier...
Very unlikely i update it any further have alot i like todo & not enough time
https://github.com/Torndeco/pyMissionFile
Basicly i used mysql workspace...
Select the vehicle table... select all the info & right click -> copy row...
https://github.com/Torndeco/customloadouts
Bliss Package for random pre-made loadouts
Simple code for random chance of pre-made spawn loadouts..
To enable detection of new player spawns,
u need to alter your default inventory spawn to ["New Player"] in your instance table.
Note:- All the...
http://www.2shared.com/file/l0CEkKpc/mission.html
http://www.2shared.com/file/MwlHYta8/stream_locationCheck.html
Mission file with the old rubbish & tents...
Note it is 575kb in size, so it will be a nice big mission file for users to download...
Also u will need to edit init.sqf & apply a...
Just altered the debug monitor slighty with some alignment options etc...
Latest instruction are @
http://opendayz.net/index.php?threads/slighty-nicer-debug-monitor.1752/page-2#post-4243
thx dirty rat
hintSilent parseText format["<t size='1.25' font='Bitstream' >%14<br /><br...
Since some new vehicles are unbanned in lingor 1.1.1...
Someone bug vilayer to alter the biplane to have no radar function :(
So the following is mainly just position fixes for default Bliss Lingor vehicle spawn locations...
Since afew were odd spots
i.e
bus that spawns sticking outof...
Its just a zipped mission file
With all the default Panthera Vehicle Spawn Locations....
Nice for when u are adding in new locations to see were the default ones are at.
Has anyone been able to get this to work ?
Tried it + failed horrible & moved on to other small projects atm....
But if someone could tell me how todo it steps wise, would be apprecicated... thx
https://github.com/T...eco/pyBEscanner
README
pyBEscanner
A simple python application with goal of scanning arma2 + battlelog files.
This this not protect against people using a battleye bypass
Features:
* Multiple Servers ( No multi-threading support, it scans 1 server at a time )...
Its a v.rough and prob broken in many ways lol
But its a basic disco-bot, that spawns in players position for 40 seconds holding their gear.
Also note:- players wait an extra 60 seconds @ login regardless if there is a bot or not...
Its just a temp solution i put in place to prevent players...
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