does this look ok in my extra_rc.hpp?
class ExtraRc {
class ItemToolbox {
class Old_bike_TK_INS_EP1 {
text = "Deploy Bike";
script = "execVM 'bike.sqf'";
};
};
class ItemRadio {
class GroupManagement {
text = "Group...
Hi, I'm in Sector UBF and AI just keep respawning & spawning and I just want them to die and come back after restart :P any way of doing this
they are already to set to false : [SAR_marker_firebasereaper_1,1,0,5,"fortify",false]
btw great release :P
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.