the one from git is the one causing the problem, i put the 1.7.7.1 in place of the one for 1.8.0.3 and the error is gone, i just hadnt had time to post what i had done, but in any case, the file provided needs to be fixed on the git download for 1.8
well since there is no reply about a fix, does anyone know how to disable the log file, i ran the server for a few hrs and the log file got up to 500mb, half a freakn gig, the loot seems to spawn correctly, and i have made no changes to any of the files downloaded from git, even redownloaded to...
starting all over right now just to make sure i did everything correctly, il post the log if it persists, right now i just added and tested dzai and everything is working, about to add mission system again
edit, yeh it was my fault, i missed the part about adding the factions.sqf to the...
how would i fix this then if it is a prefix problem? i doubt the packer is corrupting the file, as ive added one addon at a time to lock down which one was causing the problem, so after several repackings and testing, the mission system is causing the problem, no authentication problems with...
im getting this error in my rpt log and ive made no changes to the files downloaded from git
7:12:52 Error Zero divisor
7:12:52 File mpmissions\__cur_mp.chernarus\Fixes\compile\spawn_loot.sqf, line 31
7:12:52 Error in expression <find _iClass;
_weights = dayz_CLChances select _index...
I don't see anything in the 1.8 variables.swg that says dayz_tagDelayWeaponHolders, so how do we adjust the adjust the delay? Or loot spawn bias, so how do we adjust the chance for loot pile to spawn?
it appears the major missions are working, so idk whats wrong with the minor missions, the 2 that did pop up were the c130 crash and the broken down chopper missions, and both had ai and boxes spawn properly, just seems the minor missions arent working
i cant get the debug/addmarkers.sqf to work with lazyink's setup for chernarus
in the mission files, i changed the _dummymarkers to MCoords = _coords;
publicVariable "MCoords";
[] execVM "debug\addmarkers75.sqf"; for minor missions and to CCoords for major missions but now nothing spawns when...
yeh i saw that in the code for the random loot, and that is what i used, still not working, my weaps still arent populating the boxes either, havent fig'd out why yet
yeh it was addMag, and tents show up like they are supposed to, but im not getting any weapons or mags ive added, they are all dayz weaps ive added not unusual/banned weaps just stuff like the m4 cco sd, and the backpack isnt showing up either
edit-nvm found a typo on the weapons, i will check...
in any case ive started over, i downloaded the admintools.rar from doom56 page, downloaded new clean scripts.txt and followed the instruction exactly, make sure there were no typos or misplaced quotations and such
now im getting kicked for script restriction #96 on login, wont get past splash...
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