Try it this way:
Haven´t tested it ;-)
class CfgSounds
{
sounds[] =
{
introSong1,introSong2
};
class introSong1
{
name="introSong1";
sound[]={introSong1.ogg,0.9,1};
titles[] = {};
};
class introSong2
{
name="introSong2"...
this can be found in (i use Standard_Overpoch!)
0.15_Sheeps_Back_Baby_Standard_Overpoch-master\MPMissions\DayZ_Epoch_11.Chernarus\scripts\intromusic\intromusic.sqf
nope!
Put it in here:
MPMissions\DayZ_Epoch_11.Chernarus\sounds
also see
sound[]={sounds\introSong.ogg,0.9,1};
Edit:
Try out one song. If it´s working you can try multiple songs :-)
@ butcher come ts3 pls: http://ts11.nitrado.net:11850
you find me ->Degen[AT]-Stephan
@Lone Wolf AU
http://opendayz.net/threads/blur-gaming-custom-spawn-tutorial.9785/
That worked fine for me on Namalsk server. Haven´t tried this on 0.15 overpoch.
To be honest the intro song just increase...
Np Sir ;-) No not admin only, you can buy the different gems or farm them.
Testet on 0.15 - Sheeps back baby! Cherno, and it works fine!
watch this:
https://www.youtube.com/watch?t=193&v=LSjj96Hri40
Sir Sheep, nice job. Running 0.15 and works like a charm. Trying to find clues about the coin safe porblem on a test server! Keep on the niccce work :)
Oh and 20 bucks are on the way to you. You safed me a lot of time! cheers :-)
Hey Sheep,
just testing 0.16
is the fix with the trader to five coins uploaded? cause traders only give coins when trading from vehicle/backpack :-)
thx
Degen
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