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  1. Dess

    Help Thread for Epoch Remove Weapons

    Yes, special thanks for your help SchwEde, and thanks J3T for some helpful advices :)
  2. Dess

    Help Thread for Epoch Remove Weapons

    Found this lines: As I see, vehicle spawn function calls this script, so I think you mean this. UPD: Got it! Where is a correct lines for infi
  3. Dess

    Help Thread for Epoch Remove Weapons

    No errors in RPT file, but placing script below the cutText command in code fragment at my last post makes no effect. Vehicles still spawning using infistar with default weapons.
  4. Dess

    Help Thread for Epoch Remove Weapons

    J3T, thanks for your reply. Script is working fine for me since last week. Maybe I was not correct when wrote some last posts, but I have a problem with spawning vehicles using infiSTAR. All vehicles obtained by traders or spawned by server have replaced weapons and work fine. But if I spawning...
  5. Dess

    Help Thread for Epoch Remove Weapons

    Yeah, that's right. As I posted some days ago, i changed both of files as Schwede said. But what do you mean about server_functions? I have no idea what I should do with it, so I have default server_functions file without any changes on it. :D
  6. Dess

    Help Thread for Epoch Remove Weapons

    Bump. Still have a problem with that.
  7. Dess

    Help Thread for Epoch Remove Weapons

    Dunno how to fix it. Now I have this: and this: is it wrong? am i missed something?
  8. Dess

    Help Thread for Epoch Remove Weapons

    Vehicles still have no changed weapons. Got this: But dunno how to add this function for server_publishVehicle3. For now it has a look like this: When I'm spawning vehicle, AN2 has no weapon and SUV has his own M134.
  9. Dess

    Help Thread for Epoch Remove Weapons

    Yeah. Thats why only one thing left - making new pbo file and attaching it to server mode.
  10. Dess

    Help Thread for Epoch Remove Weapons

    Exactly! Also, if I'll change server's dayz_code.pbo, I will lose file signature. I really don't wanna edit something in dayz_code, only one thing I have - make a new pbo with my own stuff.
  11. Dess

    Help Thread for Epoch Remove Weapons

    1) I have this file, it looks like this: I should insert this inside this file and server_publishVehicle3.sqf and problem will be solved? 2) New mod? May I create a new .pbo file and change vehicle capacity/add new weapons/new skins/etc? Or it's a stupid idea?
  12. Dess

    Help Thread for Epoch Remove Weapons

    I've solved this problem. Just should add additional brackets like this: Works fine for me. But have 2 another questions: 1) This script is applying only for vehicles at spawns or from traders. Can I fix it somehow or not possible? 2) How could I change vehicle capacity? (e.g. UH1H has 50/25/5...
  13. Dess

    Help Thread for Epoch Remove Weapons

    Hi there. I've just tried to apply this script, but nothing happens. Am I wrong when I'm trying to change vehicles like this?
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