that is not needed. ;) But you should execute it server side. ;)
if (isServer) then {
execVM "portzombieseast.sqf"
execVM "portzombiessouth.sqf"
execVM "portzombieswest.sqf"
};
so you execute it only by the server!
So, with your setup every player execute it with that setup...
yeah..
so it should work. ;)
An other Problem is that the Basisshield only works for players not for Cars so if a player comes into the zone with a hummv m2 or so then he can kill a player but he get killed too but when he let a car explode he can kill players i am working on a solution for...
Hey Kikyou,
do you have tested it ?
I think it will not work because
Private ["_Basis","_EH_Fired","_EH_Hit","_EH_Killed"];
_Basis = _this select 0; //Basisname
while {true} do
{
//wait until Player is in base, then start Eventhandler
waitUntil {vehicle player in list...
I thought you might be interested in reading this web page:
http://forums.bistudio.com/showthread.php?147537-Tutorial-How-to-run-ArmA3-server-on-a-dedicated-server&referrerid=0
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