I just removed the init.sqf from killmsgs and messaging because they are identical to the standard init.sqf which makes them completely pointless anyway.
Found the problem. Modifying spawn_loot.sqf works just fine. The issue was Reality overwrting my init.sqf changes with the killmsgs/init.sqf when trying to merge the two during build.
Are you _sure_ this is actually working and you have tested it thoroughly? Because we've got people running all over our server right now running the old spawn_loot.sqf and its still spawning loot it shouldn't.
Mind pasting your compiles as well? I'd appreciate it. The reason yours is working is you have reverted the item spawning code to the code from 1.7.4.x
Did they though? It certainly all looks the same to me. There are few minor changes but I still see lots of references to the spawn_loot.cfg which spawns everything.
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