Would it be less of a nightmare if there was just a random check that would reset the npc's health every few minutes or so?
while it would take away the realism of the npc stopping to heal, I think it would be a better alternative as you would still be able to kill them as long as you did it...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.