The only difference in code between you and me is i omitted the red parts.
/*
IMPORTANT STUFF STARTS HERE:
*/
_dayzFactions = [] execVM "Dayz_Factions\init.sqf";
//diag_log format["Dayz Factions executed: %1",_dayzFactions];
//Array to pass to .sqf: [[<worldspace>],radius...
Not sure what SR #8 is but looking aat your world locations it seems you are using the same as the chernarua map. I think that might spawn some ai in the oceans in taviana. Could this be causing the SR #8?
make it look like tis loose the extra zero in first bracket. change from
_aispawn = [0,[10528.8,967.2402,0]] execVM "units\add_unit_server.sqf";//Solnichniy
to
_aispawn = [[10528.8,967.2402,0]160,6,4] execVM "units\add_unit_server.sqf";//Solnichniy
dont forget what I put in red this...
Ohh forgot to mention I run a dayz.st server and everything is working great had to change the resistance setfriend [west,1] to resistance setfriend [west,0] so that they attack the survivors as well as zeds.
Axeman, Great ai addition easy to use and very easy to apply. Thanks so much it was just what I was looking for.
Have you done any work on trying to get them to despawn after death and respawn maybe 10 minutes later? I would greatly appreciate help in that area as well. Thanks in advance
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