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  1. K

    dayZ NPC (AI) Units / Troops | Add to Server.

    The only difference in code between you and me is i omitted the red parts. /* IMPORTANT STUFF STARTS HERE: */ _dayzFactions = [] execVM "Dayz_Factions\init.sqf"; //diag_log format["Dayz Factions executed: %1",_dayzFactions]; //Array to pass to .sqf: [[<worldspace>],radius...
  2. K

    dayZ NPC (AI) Units / Troops | Add to Server.

    Not sure what SR #8 is but looking aat your world locations it seems you are using the same as the chernarua map. I think that might spawn some ai in the oceans in taviana. Could this be causing the SR #8?
  3. K

    dayZ NPC (AI) Units / Troops | Add to Server.

    make it look like tis loose the extra zero in first bracket. change from _aispawn = [0,[10528.8,967.2402,0]] execVM "units\add_unit_server.sqf";//Solnichniy to _aispawn = [[10528.8,967.2402,0]160,6,4] execVM "units\add_unit_server.sqf";//Solnichniy dont forget what I put in red this...
  4. K

    dayZ NPC (AI) Units / Troops | Add to Server.

    Ohh forgot to mention I run a dayz.st server and everything is working great had to change the resistance setfriend [west,1] to resistance setfriend [west,0] so that they attack the survivors as well as zeds.
  5. K

    dayZ NPC (AI) Units / Troops | Add to Server.

    Axeman, Great ai addition easy to use and very easy to apply. Thanks so much it was just what I was looking for. Have you done any work on trying to get them to despawn after death and respawn maybe 10 minutes later? I would greatly appreciate help in that area as well. Thanks in advance
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