I could use some help on refining the kill messages script in my server_playerDied.sqf
Currently, the messages will report with a brown hint box in the top right if a survivor kills a bandit/survivor. But, if a bandit kills someone it does not report. I changed rSpawn to rHint because it wasn't...
is there an easy way to have the server delete any tents from the instance_deployable upon restart? or specifically, to run a mysql command upon restart... such as:
DELETE FROM instance_deployable WHERE deployable_id=1
on my private server our tents are saving; however, the are not properly saving items.
example:
i place a tent -> i place 2 items into the tent -> server restarts -> 2 items stay in tent -> i remove items -> restart server -> items persist.
also, any additional items put into the tent after...
i have been looking all over for an explanation on how loot tables work in 1.7.5.1. specifically:
1. how i would add in additional weapons. (mk17, mk12 spr, lapua, etc)
2. is it possible to edit the heli wreck loot table... i have already disabled the 50 cals; but, can i actually edit the...
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