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    Can you spawn AI at set height?

    I will give that a go and see what I come up with mate, cheers for the suggestion Hopefully I get this sorted before our server dies or my players all move over to Epoch
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    Change number of inventory slots in a vehicle?

    You can load files into your mission, that is then downloaded and used when your players connect to your server. You then need to load in, or include, any files your want to be used instead of the defaults. No need to include them all, just the ones you want to modify. It also looks like...
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    Can you spawn AI at set height?

    Yup, did exactly that mate. That was my first attempt ;) Even tried is based on (x,z,y) but still no joy Have you got this working on sarges 1.5.2?
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    Can you spawn AI at set height?

    As the tittle suggests... can you? and if so how, or which file will give me the clues ;) My guys are bugging me to add a few random snipers on towers dotted around and they always spawn on the ground as no height variable offset assigned. I just want to put, for example, a spawn on the...
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    [Release] Sector FNG Inland Version

    Best way is if op allows us to use the original sqf and beidi file, then you can cut and paste and also move around the map. I would personally really appreciate this as it would allow me to put in a few bits without guessing the placement. Or if anyone knows a converter out there that...
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    Ai Patrolling jets

    Had it on a private server once Lots of problems with formations, tended to crash a lot or run out of fuel really fast I then had them spawn on the edge of the map and do a flyby across the map then bail into the ocean set on a timed sqf event. But that introduced lag (lots of wrecks at a...
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    No death from infection script

    I would still personally add a wait delay onto it so they lose some blood ;)
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    No death from infection script

    Add a wait in it then stop the bleeding. Give it enough time to bleed 1/3. That way any player with more than 1/3 health will survive (or whatever you want)
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    Base Building

    Missions are really easy guys; Bsically you create an ai allegiance sqf (usually called faction.sqf) Create an sqf that spawns ai from another sqf that holds gear data Then at a time defined or at random run another sqf that pulls the ai spawn and populates inventory If you want a mission such...
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    private switch (_gearSet) do { case 0 : { _sniperSkin = "BAF_Soldier_L_DDPM"; _sniperRifle = "RH_mp7RFX"; _sniperAmmo = "RH_46x30mm_40RND_Mag"; _sniperAmmoCount = 5; _sniperGear = ["ItemBandage","HandGrenade"]; _sniperWeapons =...
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    Just went to save them into my Favourites\ToDo folder and they are both already there lol Found Sarges last week when I started having issues with this one, discounted Axemans right at the beginning as this seemed a better thread (more active at the time) might be worth revisiting I guess
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    No worries mate You got links to axemans and sarges? Heard it mentioned before, not sure of the benefits but happy to swap if it sorts out my issues. Personally I enjoy the challenge of sorting it out but my regulars are starting to bug me about it quite a bit. It just saves a headache if...
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    Not sure if you got a reply on this yet mate (scanning through looking for answers to my little niggles) Noticed a few errors with your syntax. Line one doesnt end with an ; and line 2 refrences random between 5 options but you only have 4 (0->3 = 4 numbers, need another one or drop the floor5...
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    Hey peeps. Got a few questions that may, or may not, have been covered. If they have can anyone give me a link to the post (or page number) as I'm finding it a bit tricky seiving through all the posts as there are a lot of suggestions and I'm not sure which is the actual fix for each one...
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