As I wrote in an earlier post, I did the necessary modifications. But currently I'm not in the position to roll it out. Every version of DayZ, that the Lite server supports, need to change some lines of code to make it work. Stapo should contact me if he is interested in doing this.
So for now...
The first code box is the code that you should find and replace with the code of the second box.
No.
As Slim mentioned you don't necessarily have to pack the changed files as PBO (step 5 in my previous post). But make sure to rename/move/delete dayz_server.pbo then. Because ottherwise it will...
Setup a separate database for each server. Chose one database that should store the character data (could be a separate or one of the existing).
For example:
- CHAR Database (global character data)
- Database 2 (Object data of server 1)
- Database 3 (Object data of server 2)
In HiveExt.ini...
Here is a working example for modifying the initial loadout and backpack for all players.
1. Unpack @Server_DayZ.../AddOns/dayz_server.pbo
2. Open compile/server_playerLogin.sqf with an text editor.
3. Replace following lines (84-90)
_config = (configFile >> "CfgSurvival" >> "Inventory" >>...
It would be cool (and an elegant solution) if you could set the start loadout for all players by changing the default values of the Inventory and Backpack columns in the Character_DATA table in the database.
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