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    AI Units and Vehicle Patrols

    Hiyas Sarge, Still runnin same set up dayz 1751, lingor 1.3, dayzcc 5910, base building 1.2.x and your newest AI. Have to say amazing work and quite enjoy the versatility of it on a BETA mod :). I recently activated the vehicle patrols on my lingor server and went without a hitch except... the...
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    AI Units Respawning

    Hiyas Sarge, i'm still running dayz 1.7.5.1 reverted dayzcc to 5.9.1.0 and running lingor 1.3. Installed latest sarge AI and i have to tell ya Gratz on gettin rid of the repawners. I like the lil debug note to :)However to compensate the lack of extra welcoming committee ive had to double up the...
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    Respawning Groups After Leaving Grid

    Hiyas Sarge, I forgot format for the bug report but using dayz 1.7.5.1, dayzcc 5.9.1.0, rmod 2.1, sarge ai 1.1.0. I've posted about this before and wanted to give an update after extensive testing of bug. I've tested it under myself being bandit and being 20k+ humanity, ive also tested it...
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