Cargo Check for Tents & Vehicles
By: titan3515
Unpack your mission.pbo with PBOview (or another PBO unpacker)
(If you have already overridden your fn_selfactions and compiles sqfs, you can skip the first few steps)
---Already Overridden Skipp-able Steps Start---
Copy the compiles.sqf...
Hello fellow survivors; I would like to invite you to our dedicated DayZ Namalsk Server - The Crucible; been alive and kicking for over 6 months.
Our server includes the following:
Custom Vehicles
Towable Vehicles & heli lifting
Additional Buildings
Additional Bases
Auto Refuel
Remove...
About Us:
This is a HARDCORE Survival Server. Veteran difficulty with Expert settings i.e. increased view distance, damage, food/water regen and temp drops. The EVR sequence is more frequent than normal with deadly bloodsucker spawns throughout the map. We have had lots of fun and id like you...
About Us:
This is a HARDCORE Survival Server. Veteran difficulty with Expert settings i.e. increased view distance, damage, food/water regen and temp drops. The EVR sequence is more frequent than normal with deadly bloodsucker spawns throughout the map. We have had lots of fun and id like you...
piXel stated many times that theses scripts are map & hive independent. But i cant seem to get it working for my Namalsk map.
I am able to to place the doghouse on my map, but i cant get my mission.sqm to run:
init="_nul = [this]execVM ""addin\dogInit.sqf"";";
...when im near the doghouse...
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