Search results

  1. R

    SARGE AI Framework - Public Release

    You cannot add backpacks to AI from what I know. For ammo otherwise; you can just add ammo to _items section. Of course you have to get the item ID of the weapons they are using if you want them to carry extras, just like how you do for custom loadout.
  2. R

    SARGE AI Framework - Public Release

    I can test it further later on in the day but I so far I have only set BANDITS spawn in my server and with that skin, they do not disappear despite setting "SAR_DELETE_TIMEOUT = 60; // 1 minutes" nothing strange in my RPT logs but would this be related ? 17:17:09 Server: Object 5:1929 not...
  3. R

    SARGE AI Framework - Public Release

    Sarge, have you tested changing skin of bandits to something available in the communnity server package ? Recently I have changed bandit skin to Ins_Soldier_Base, everything works fine, skin is appearing ..etc but then dead ai bodies have been staying in server with no deletion taking place...
  4. R

    SARGE AI Framework - Public Release

    Not sure if it will bug out but I notice inconsistency on this part. SAR_soldier_band_list = ['Bandit1_DZ', 'BanditW1_DZ',"Survivor2_DZ","SurvivorW2_DZ","Soldier_Crew_PMC"]; // the potential classes of the bandit of a soldier group Notice 'Bandit1_DZ' and later on "SurvivorW2_DZ"...
  5. R

    SARGE AI Framework - Public Release

    apparently, yes // ----------------------------------------------- // run fix for the issue that bandits cant travel in a vehicle with survivors EXPERIMENTAL, might not work 100% DO NOT ENABLE for the time being // ----------------------------------------------- SAR_FIX_VEHICLE_ISSUE = false...
  6. R

    SARGE AI Framework - Public Release

    Heya Sarge, My logs have been increasing in size lately. 21:55:24 "CLEANUP: DELETING A GROUP: B 1-1-A" 21:55:24 "CLEANUP: DELETING A GROUP: B 1-1-I" 21:55:24 "CLEANUP: DELETING A GROUP: B 1-1-F" 21:55:24 "CLEANUP: DELETING A GROUP: B 1-1-A" 21:55:24 "CLEANUP: DELETING A GROUP: B 1-1-I"...
  7. R

    SARGE AI Framework - Public Release

    I am really grateful you took your time to help me on my post, let me try it out and with a clearer idea in mind now by your explanation, should be good to go.
  8. R

    SARGE AI Framework - Public Release

    Sarge, first of all ty for the fast fix. What would I have to change if I want to lower the time a heli spawn/patrol the area. Meaning less patrol, so it will be a rare sight when they actually appear. The problem now is, heli comes so often it becomes annoying rather than of a rare occurence...
  9. R

    Reality Class Item database help

    A gracious guy shared his work on what he edited on his chernarus for me by providing me his mission.sqm, but when I recompiled it into my new mission .pbo there are no changes when I joined the server. I assumed because he might be running bliss and the class items are not loading correctly...
  10. R

    Simple AI Tutorial (no rMod or DayZ_Factions)

    Thank you morox for being as helpful as ever, I have been busy testing Sarge AI but have met with some issues, but I would take a look at what you've done for me and figure out from there. Will post again if I encounter any issues while doing that. Cheers, you deserve a beer for all the help...
  11. R

    [REQUEST] Dayz.ST Custom Chernarus Map / Mission file ?

    I have played on a few Dayz.ST server and all of them seem to be running a similar custom chernarus map with the same layout of additional buildings in there. To anyone that is hosting on Dayz.ST, do they provide that map or did everyone edit the map themselves ? Unlikely as it is since most of...
  12. R

    SARGE AI Framework - Public Release

    I have not fully tested 1.0.3 so far, but would like some insights. Would it be better to use 1.0.3 on a live server while the new one is being tested on ? What would I be missing out if all I want is ( random heli patrols with bandits ) and ( random bandits AI spawned on different parts of...
  13. R

    SARGE AI Framework - Public Release

    Hi sarge, I have installed the new update and I am noticing something weird in game. Whenever I get on a vehicle, there seems an AI commanding me to DISEMBARK, GET BACK ON THE TRUCK ..etc - I killed my character and respawn and it seems to be working now though. Will monitor
  14. R

    SARGE AI Framework - Public Release

    It's working as intended now but I have another question, how do I reduce the interval of heli appearing, it's appearing near players too often to be a rare sight not the experience I am planning so far and I do realize even for bandits heli, they are times they dont shoot me, just hover around...
  15. R

    SARGE AI Framework - Public Release

    Thank you, I shall test it out.
  16. R

    SARGE AI Framework - Public Release

    I am really close to getting your current version AI script setup, should I wait for the new or will the current be stable enough to play with first ? How do I set all heli patrols to be bandits ? I like my players to feel the danger everywhere they go. Can anyone point me in the right direction ?
  17. R

    Random Clothing Parcels

    This is what I am doing, hoping to test if it works in-world, but nothing is spawning and I get no error message from my server log, so I believed I have setup everything according to the guide, what could be the problem ? Could it be the spawn_loost.sqf ...
  18. R

    Simple AI Tutorial (no rMod or DayZ_Factions)

    I assumed that will be the file " MPMissions\dayz_1.chernarus.pbo " yeah ? Where should I place them or edit them right in original location ? PS: Thank you for getting back so soon.
  19. R

    Simple AI Tutorial (no rMod or DayZ_Factions)

    Morox, thanks to you I've signed up for the forum, woah I'm amazed you took the effort to reply and help every single one of us here. Perhaps it's my turn to trouble you, I am running reality dayz ( chernarus ) what would be the direction and steps I should be doing ? Can I follow the...
Back
Top