I think it would be cool if we could setup say 30 custom loadouts in the database, 30 levels, and then have a player be assigned to a loadout based on the number of zombie kills he or she gets before he or she dies.
so that when a player dies, the game would look at their load out, count their...
Hay all, re-visiting this problem I have to see if some one new can point me in the right direction as the code I have the moment does not seem to work and I cant seem to figure out why.
The part bellow to look at is the SQL, which essentially joins along all players survivor id's so that all...
I am finding it very annoying that while I learn the scripting language, and test out code I have to upload it and run it server side, which with a lot of changes and tweaks means a lot of down time, is there any way to setup a local server/hive for testing purposes so we can test our code...
I just tried to add a new road via the editor and DayZ.st but my rpt file just spat the roads out telling me it could not create them.
is there a special way to get new roads into the game, or is it impossible ?
I was on a server where the local clan had one of those big ass road billboards but with their clan details on it, i would love to know how this is done, also can it be done with flags as well ?
script that will let a heli drop its inventory out in a box with a chute ?
Was thinking this the other day when my chopper was full and space to land where I wanted was limited, thought would it not be cool if I could just dump cargo and it either fell with a chute or just dropped and spawned...
I have this code.
_satchels_x = getpos _crashwreck select 0;
_satchels_y = getpos _crashwreck select 1;
_str = (format["Were going down... near at [ %1,%2 ]", _satchels_x, (14000-_satchels_y)]);
[nil,nil,rHINT,_str] call RE;
wondering where does the up y start is it 14000 or 13000 , I am...
I'v written this code.
_str = (format["Were going down... near at %2", _crashName, str(getPosATL _crashwreck)]);
[nil,nil,rHINT,_str] call RE;
which works, but it appears that the y value is actually inverted, is there a way to flip that into something players can understand without me...
So I want add some markers to the map permanently we had the idea of laying out the server rules as map markers in the sea just off the land part of the map, so that anyone with a map when they open it, they will see the markers, and be able to read the server rules at any time.
We also want...
can anyone with the skills tell me if this is valid.
I have added the following to server_functions.sqf, not sure if thats the best place, essentially I wana have the following sql called on a restart so the database is updated before the server fully starts.
_key = format["CHILD:999:UPDATE...
can some one show me how to execute some sql every hour or before a restart ? I have a few sql queries that I would love the server to run over time.
thanks.
does anyone have a mod that will allow a player to right click on ammo in his inv and compile it all into fewer clips ?
I some times find myself with a handful of mags each with 3 or 4 rounds in them taking up stupid space in my inv, would be nice to be able to right click and say reclip or...
hay all..
kinda new to arma scripting, just wondering what a basic sending text to the servers side chat would look like.
we have an event and I want the event to have a corrosponding side chat notice so players know whats going on..
will this work ?
globalChat "New CrashSite Has Spawned"...
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