ahh... you dont add it to the biedi file, but directly in to the mission.sqm file. So you dont need to convert it at all!
So then change the code you added, so if you have your own named like Class Item800 it would be like this:
If you open your mission.sqm file then you you add the code to...
I am trying to get it to work on overwatch too, but i cant get it to work.
Can anyone see where i failed?
Btw, the way to build it is via scroll, right?
Fn_selfActions.sqf
_canPickLight = isNull (_nearLight getVariable ["owner",objNull]);
};
};
_canDo =...
Hmm, may be possible with a website.
Where you have it connected to the same database and when a new player register with his friends code. Then it looks in the database for the friends worldspace then duplicate it for the new guy. When he logs in he will be at the same spot as the friend...
The problem here is that loot wont spawn, also you see it gets bugget.
Kindof got it to look ok, but when loot doesnt spawn, it wont let zombies walk around there = NPC wont work too i think.
I got it working but i have noticed some bugs.
When you login and the cut scene should start it opens the gear and closes fast, then the cut scene starts
It also dupe your backpack and inventory!
(FIXED, i changed to _playerMonitor = [] execVM "\fixes\player_monitor.fsm";)
Haveing problems with the placement of buildings via the tools support for dayz cc
u can see here
3D editor
Dayz
u can see it gets placed wrong, how do i fix this?
Kind of dont want to lose the custom buildings that is on the file, but i guess that what i must do to get it working. Will use database and 3d editor to add them back then, because the last formate was messed up
Yeah i see your point, i have used it when i didnt have battleye on, there was some players that bypassed the custom antihax, but we spectated the players every hour, and baned some as50 guys...XD
But its very easy to admin abuse with something like this, so you need to trust the admins and be...
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