Never heard of this concept before in anything I have read. Perhaps this list is the ultimate list and there is nothing else that can be done without rmod?
http://opendayz.net/threads/unbanned-vehicle-list-by-arma2_oa_build_102678-ie-without-rmod.8277/
Before all the link crazies start throwing 100 links at me for 'how to import custom skins to your server', make sure you have actually read them, the entire thread. Because I have.
I really want to impress upon everyone that I have done my homework and read everything I can find and have...
Yes, the script has a list of vehicles that 'can tow' and vehicles that 'can be towed'. If the vehicles involved are not on the proper list, they will not work.
All of these vehicles I now have on my server, but battle eye is still set to prevent them from doing any damage. Anyone know what battle eye values I need to change to get them working?
I have 88 85 and 66 fixed. Just need them to do damage. Thanks.
Thank you Ikuyo, it works now. So, my next question is I guess you can chain a bunch of vehicles and tow more than just 1. There a way to tweak that down to just being able to tow only 1 vehicle? Sorry if this is covered elsewhere, I have checked before I asked and didn't find it.
I edit the mission.pbo and add the folder R3F_ARTY_AND_LOG. As was suggested in another post, I delete the R3F_Arty folder completely. (I tried not deleting it initially and my mission file was 770kb and no one could load into the server). Now I get the error, "Include file...
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