For now all dead (Destroyed) vehicles on my server don't respawn after restart.
Can anyone give me tutorial or a script how to make destroyed vehicles to respawn on restart.
(Not all vehicles, only destroyed ones)
Thanks!
I am having an issue... although my custom vehicle (and locations) are working well.
1. After blowing up SUV it doesn't respawn on restart, why?
(I set chance to 1.000, and limit_min is 1, and limit_max 1)
(I am on Taviana, vert hosting)
Hello. I am hosting on Vert Hosting and I have Taviana 2.0.
I made my own custom vehicle spawn (and specific number of each vehicle) in
Arma 2 OA Editor (Taviana map)... And I saved it, now I have my mission.sqf and mission.biedi.
Containing locations or whatnot from editor...
Now my...
I have refuel script in my server and it works perfectly. BUT I wan't option "Refuel" when you scroll to be REMOVED unless you are at gas station. I don't know how to do it. Please help.
Here's my files:
init.sqf
// Extra actions for Taviana:
if (!isDedicated) then {
[] execVM...
I am trying to get rid of that painkiller that I spawn with every time I die.
I edited "Instance" table to:
[["ItemMap","ItemCompass","ItemFlashlight"],["ItemBandage","ItemBandage","ItemSodaCoke","FoodCanBakedBeans"]]
You see, no painkiller? BUT I still keep on spawning with that. So I went...
I bought server on Vert Hosting and I included BEC with it.
BUT I tried everything to set BEC to work (configure it) and I failed so many tiems.
I would appreciate if someone who's hosting on Vert is willing to help me.
Please add me to skype: hrvoje.lotar
So here's the deal. I got Taviana and everything set, everything works perfect.
But I went to panels (DB) and edited my "instances"...
I made a loadout for all players on spawn including some items.
BUT here's the problem. My server decided to override my custom loadout with another script...
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