For me, to enable the hit messages its in the same file as the kill messages. Try and check the files you added and see if its in there. it will be called something like HitMessage = false.
Go to you arma folder then open the folder @dayzcc then find that file/code. Also I wrote the code wrong instead of changing it to false you would want it to be "true" to enable it
I only have 1 server running. Heres the code of my Bat restart
:: Server Start and Restart batch for DayZ Server Controlcenter written by Crosire
:: This is just a sample edit of Crosires file for current version Control Center, made by GermanMG. You NEED to adjust the settings first!
:: Do...
I get this when my server trys to auto restart.
http://gyazo.com/472f0c65b0c41d21e3cb9b5f81cba27e
I dont know why it should say this because dont it kill the sever first before running another? Can anyone explain to why this may be happening?
Could someone lead me in the right direction of where I can make my loot respawn even if it hasn't been fully looted? Right now it don't respawn for awhile I would like to decrease the time it takes
Question 1 - I never looked into it, i believe that if you make it to where they cannot shoot zombie's they would just stand still and the zombies would kill them. But again im not sure about that.
Question 2 - On the video he said fortify would put your troops into a triangle position and...
I actually just figured this out haha, but for some reason i get another error
http://gyazo.com/04c533926b240888c935f918ca33dd43
^ I get that when i try to log on. To fix my old problem instead of a shortcut i made a batch file
Hey guys i currently tried to set up BEC but every time i try to start it, it tells me to look at Config file.
I put all the paths, where i have the files but something still goes wrong.
Here is the link to my BEC files, if anyone could take a look and tell m what im doing wrong...
Im not sure about the reality build, im running my server from a VPS. But or me....
Open @dayzcc and find dayz_server_config.hpp
Then find
//HitMsgsInGame true
#Define HitMsgsInGame true
For ^ change the value to false
EXAMPLE: #define HitMsgsIngame False
In residence i have ["","military"] and its value is at 2.50. Haha that's probably whats wrong, correct? Should i change it to 0.00 or remove it completely.
Hey Seven i took out the m107's and as50's but ammo is still spawning? Also in the fire houses ammo don't spawn with the guns? And in residential houses military ammo is spawning. (i found m107, ak, and DMR mags in residential) Do you know why its doing this and how to fix it?
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