Sarge,
Please consider adding the following conditions for fixed marker AI groups:
- spawn group only if player within x meters from marker center / border (whatever is easier to compute / implement)
- if no player within x meters, despawn group and reset a ready_to_respawn flag as true, so...
Hi everyone!
I am wondering if it is possible to somehow modify mission.pbo or server.pbo (dayz.st) to overwrite standard attributes of a tent, increasing its item capacity. I am refering to this specific part:
class Land_A_tent;
class ACamp;
class TentStorage: Land_A_tent
{...
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