There's anything similar to Origins' housing system but on Chernarus? I really liked the idea of building a camp that can't be destroyed, but the base building mod 1.2 is easily exploitable (I reported all the exploits I know to the owner of the mod but he didn't even replied, there's like 10...
I don't even know anything about arma/dayz scripting and I can think of multiple solutions concepts like: only allowing vehicles to move through (or near) the walls when the gate is open, creating a fake hitbox, making vehicles explode if you touch the wall from outside or if the gate is closed...
I've invited seaweeduk to the whisper I sent to Damiyo, there's no need to involve other people while the script author doesn't reply.
<insert 0-Day DayZ joke here>
I'm using the base building mod on my server (it's great!) but people are using vehicles exploits/bugs to invade bases and it's just bad. I don't mean to spread the problems to other servers so I won't describe the bugs but basically you can open ANY base on the server and also enter bases if...
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