how would i change the GetIn to a list of vehicles
example M1A1,M1A2_TUSK_MG,AAV
//If saving vehicles to the database is disabled, lets warn players it will disappear
if (!(DZMSSaveVehicles)) then {
_object addEventHandler ["GetIn",{
_nil = [nil,(_this select...
Just wondering how u prevent pushing or moving traders with the tip of ur weapon...If u walk up and get close you can push them about... any fix for this?
is it possible to strip all weapon and launchers from a jet that ai patrols in and add a different weapon to it?
kinda like how a non gun plane can have a weapon added?
I know your pretty busy, but can you help out with something i like to add to one dzai heli patrol. Ka 137 that would fly around and find player and attachto the players head and fly off. Kinda of fly by snatch hehe.
Is it passable for one type of heli such as Ka137_PMC to spawn and fly over a player and grab them and fly off ? Trying to get something like this for my Hive=Volcano on my custom map.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.