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    Zombie damage

    hey there, does anyone has an idea how to change the zombie damage?
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    DeleteVehicle Problem in FSM

    Hello everyone, i have a little problem with despawning a unit. I want to run the Namals bloodsuckers on my Epoch Server. I am able to spawn the units with this: _unitbs = "ns_bloodsucker" createUnit [_Pos, group sefik,"",1,"PRIVATE"]; The AI is working great (targeting, following etc) but i...
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    Static AI is not despawning

    Hello, i have installed the newest version of DZAI. I have some custom static units in Otmel but for some reason the units will not despawn after the despawnwaittime. I checked it with debug mode and got this: 21:24:59 "DZAI Extended Debug: Trigger SAR_marker_DEBUG_camp3 Group Array: [O...
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    PLS Help - Need a knife to open a foodcan

    Hello everyone, maybe there is someone around to help me getting this to work. I m not good in scripting. Like i said above i want to force players to have a knife for open/eat a foodcan. In addition to that i want to have a chance of 40% that the knife can break while open the can. I m...
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    location of self_function "light fire"

    hello, i wanted to have a chance to damage/loose the box of matches when lighting a fireplace. My file is ready for use but i cant find where the light_fire.sqf is called from. I have searched in fn_selfaction and in compile.sqf but i have no luck. Anyone got a idea?
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    DZE_MissionLootTable EPOCH 1.0.4

    Hello, i used custom Loot-Tables in the last version without any problems. But after this new update everything sucks. If i set DZE_MissionLootTable true there is no loot spawning...If i implement the files the other way like in the threat "how to..", no loot is spawning. Someone got it to work?
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    _setvectorup is not working

    Hello, im running a Epoch (1.0.3.1) server and tried a few things to get the above named command to work..without any luck. My code looks like: if (isServer) then { _vehicle_0 = objNull; if (true) then { _this = createVehicle ["Land_HouseV_1I4", [13307.73, 11643.808, 0.27678674], [], 0...
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    Increasing Zombie Damage in Epoch

    Hello, today i tried the epoch mod and i realized that the zeds are pretty lame..there is not the behavior and strength like in the normal version 1.8.0.3. Now i decided to make them more stronger and i edited the "player_zombieattack.sqf", "fn_damagehandler.sqf" and the...
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    Dynamic Spawn Grit is not working

    Hello people/ Hello Sarge, at first thx for that great work! Everything is workin fine exception of the dynamic spawn. My problem is that the AI Bots are spawning everywhere/in every grit. I tryed to comment it out but it dosent work, so the not "PVP-Zones" are full with bots which are...
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