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  1. KamakaziXeX

    [Support] Dayz Epoch Origins

    Well a user of my server has found one in the woods, strange how they don't appear in the infistar menu
  2. KamakaziXeX

    [Support] Dayz Epoch Origins

    Thats what I expected but its no where to be seen, it is the ORI_gunship_helicopter? If so I definitely cannot find it, is there any tweeks needed? I'm using DayZ Origins 1.7.9 so i expected it to be there :/
  3. KamakaziXeX

    [Support] Dayz Epoch Origins

    Anyone got any idea why the flying fortress or submarine cannot be found in-game or the infistar menu? Are they only purchasable?
  4. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Sorry for the late reply, I assume you're running Epoch? If so this could work, I've not actually tried it and I'm by no means an expert but try replacing the first line to this: if (_isMan and _isAlive and !inSafeZone and !_isZombie and !_isAnimal && !(_traderType in serverTraders) && !(player...
  5. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Read my posts on this and previous page, its not as simple as 1 line of code, you need to add several lines and change path/file directories, calamitys quote on this page has the download link in it, if thats too much here it is again...
  6. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Sorry for the late reply, no, you don't need to do anything more than the steps I posted on the last page
  7. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Are you sure you've set it up right? I don't have the stop escort function in my setup as i had the same issue, if you set it up in the exact same way i have there will be no issues, with the escorting i can escort a player, they can stand or crouch, can't move, they can try to but don't go any...
  8. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Why don't you try it out? I will be :D xD
  9. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    contact Shogun338 @ Insurrection Gaming for the files http://epochmod.com/forum/index.php?/user/11536-shogun338/ //Not needed in Shogun's build check previous posts for how to add admin UID checking Don't forget to change the UID's in the detain and escort file (admins can't escape from being...
  10. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    You're on epoch right? If so i'll post up my files and a small guide here EDIT: I'm using Inkko's version just so you know
  11. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Well, i took another look at the code since the 1.0.5 update, had a few issues getting any custom action working in the first place but i got the trader check working, it was weird how it didn't work at all on 1.0.4.2 xD but works great now
  12. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    I did have a way for admins to self release, all i had to change was this line _newCiv = cursorTarget; to _newCiv = player; in release.sqf and add a new addAction if statement for admins PUID's, it worked fine and would do the same animation when you get released, i know its probably not the...
  13. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Hmmm nevermind :P will jsut have to deal with it ^_^ also, with the escort script, realised admins can't get out of that either but if i'm right making a exception for the attach to player code like so (see below) will make admins full stop non-escort-able right? _newCiv = cursorTarget; _dist =...
  14. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Didn't work, all my other custom scroll wheel options aren't working still :(
  15. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    It would seem adding this "!(_traderType in serverTraders)" doesn't work, it breaks my other custom actions :( here is the block of code //Player Detain, Search, Release if (_isMan and _isAlive and !inSafeZone and !_isZombie and !_isAnimal !(_traderType in serverTraders)) then { if...
  16. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Thats the one, went back through the previous posts, you do need the parentheses :)
  17. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Thankyou ^_^ wasn't sure if just removing the attachto would allow them to be in the "detained" position just allow them to use the scroll wheel etc, will test it out now, also i'm running this on epoch and i've just noticed you can detain, escort and search traders, would this prevent that? I'm...
  18. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Okay, great, would something like this work? I'm not the best scripter and would consider myself a novice but i can generally work most things out ^_^ but yes i do use Infistar detain.sqf _newCiv = cursorTarget; _dist = player distance _newCiv; _isMan = _newCiv isKindOf "Man"; _isAlive = alive...
  19. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    Would that still allow admins to be detained, searched and escorted though?
  20. KamakaziXeX

    DayZ 1.8.0.3 handcuff player help

    I'm using a modified version of i believe yours? I use the addAction method fn_selfActions.sqf //Player Detain, Search, Release if (_isMan and _isAlive and !inSafeZone and !_isZombie and !_isAnimal) then { if (s_player_investo < 0) then { s_player_investo = player...
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