Fred, absolutely great script.
DayZ.st just got updated to 1.7.7 (and now 1.7.7.1) and thus rebuilding scripts. I currently have only your wardrobe script implemented and I have side chat enabled, however side chat is no longer an option. If I remove wardrobe all works fine. Any thoughts?
Does the fog act as a visual modifier for zeds and AI units? At the moment it doesn't appear so. Possibly a calculation that could factor if either or both targets are "in" the fog based on altitude above the ground?
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