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    [Resolved] The hidden secrets of Vilayer.com

    FWIW I doubt Bohemia will ever bother enforcing anything on their EULA. They are based in Prague and they have never sued anyone or threatened legal action on anyone for anything in the past, despite plenty of people violating their copyrights and EULA (using images from their sites without...
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    [Resolved] The hidden secrets of Vilayer.com

    I'm completely with you, I think it's idiotic to think that hiding the source code from some people protects against hacks being developed, but I was just repeating what I've heard from blur/infistar/hangender/monky - they seem to think it serves some purpose. I think unless the source code is...
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    [Resolved] The hidden secrets of Vilayer.com

    For what it's worth I think this is at the request of antihack developers. The less people that have the source code of the antihack the less likely people are going to make hacks that circumvent their antihacks. We would probably do the same thing if we offered an antihack (and we may in the...
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    [Resolved] The hidden secrets of Vilayer.com

    The IP addresses I pulled were from Vilayer's own order page where it 'pings' each location: They do have some servers at some of the locations that they are also using OVH for, but they are likely being slowly replaced with OVH servers, or they are moving customers that are affected by DDoS...
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    [Resolved] The hidden secrets of Vilayer.com

    We are not 'desperate' nor 'having problems' by any stretch of the imagination... Vilayer has less than 350 servers and we have over 2000. Customer acquisition, retention, and satisfaction are not a problem for us. They are simply claiming to host servers in Amsterdam, Paris, London, Milan...
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    Discussion Thread

    The "way it is supposed to be" is why DayZ became popular in the first place. Modifications are popular now because of lack of endgame content. The mod has been out a long time and most players have already seen or done everything in the original. I see no reason for anyone to expect that...
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    Sad finding.

    Yeah the mods deleted my post for some reason... pretty classy. I sent a PM to R4Z0r49 about it (because I'm not really sure who deleted it) but I don't expect much to be done, it isn't really his job. Here are the links from the screenshot, everything else is pretty much covered...
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    Dayz.st server database hacked

    Ya we have a pretty easy fix, we're just going to make two users with different passwords - one internal that hiveext uses and that is limited to the server the customer is on, and one that is external used everywhere else. It's fairly easy to do, just hard to transition 3000 servers over to it...
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    Dayz.st server database hacked

    We told you several times we could limit the database connection to your servers' IP only and you refused... We told you our tools (phpmyadmin and the live map) would not work while this restriction was in place, which was unacceptable to you. PHPMyAdmin and the live map are both hosted on the...
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    DayZ: Invasion 1944 Release Thread!

    Yeah I just read the e-mail a few minutes ago, he was confused - we'll be adding this mod when we get time.
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    DayZ: Invasion 1944 Release Thread!

    The tech rep he was talking to probably thought he was talking about dayz origins, not i44 - some of them are underinformed about new mods. We'll host DayZ i44 when we have time I'm sure. Lots of mods we host aren't in one modfolder.
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    Added new Bliss GitHub

    I'm waiting to see what p-schneider wants to do first, he has done a lot to further bliss development since his fork.
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    Added new Bliss GitHub

    <GitHub> [DayZ-Private] ayan4m1 pushed 2 new commits to master: http://git.io/JQOvCA <GitHub> DayZ-Private/master 48b0967 ayan4m1: Added more notices about not opening GitHub issues spuriously to README.md <GitHub> DayZ-Private/master afe3fc0 ayan4m1: suppress cPBO output during build.pl...
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    Banned for pushing a Gyro

    In-Game Name
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