A small release, but done in the interest of keeping updated with the Dayz Code.
Download V1.8 [Full] Here
V1.8 to V1.9 Update: http://www.mediafire.com/download.php?74w5m7z48wpz5op
Server Files: http://www.mediafire.com/download.php?gxx3v2hp18vb3by
Mission File...
Please post any bug reports here or pm me.
if you see "- Fixed" it will most likely be present until the next version
if you see "- Dayz Mod issue" it means that this is present in the dayz code and will be unable to be fixed in Celle until a new version of Dayz is released
Current...
The amount of changes are staggering so hopefully your up for a decent read!
Celle has undergone a massive amount of improvement, I'm sure there will be bugs and I have dedicated my weekend to rooting any out and hot-fixing if needed.
The Download links
MBG Celle 2...
The old bliss had a kill messages feature, this was a great tool for administration as it allowed admins to check who did what (with what) to who.
As global messages they fall short, most of my community likes admins being able to see the messages, but not the community.
The reasons are...
having trouble keeping your server in good nick? I'm not going to help you install, as the reality github does a very, very good job of that. I will share some of the shortcuts that I use.
Hopefully this makes your servers a little bit more fun to run!
Get notepad ++ why? because it's amazing...
Seeing as I've got a little bit of time before turning in I thought I'd throw up some screenshots:
Nothing amazing, just to give people and idea of the skins, vehicles & a small sample of the conflicts addon :)
Icewindo's Hazmat mod:
Hazmats are water proof
Highly resistant to zombie...
I've had a look at the Dayz Code quite extensively but how to write a script to spawn a vehicle that is saved to the database is becoming a little beyond me.
Basically I want to have a server script that can spawn a persistent vehicle. It's linked to conditions and is set to run randomly...
After fishing around Dayz code I've found the cfgtowngenerator, which is what rocket used to fill chernarus with junk.
IMPORTANT: for map porters this is a ton of unneeded code, I'd recommend straight up removing all the chernarus & Utes town generator code. Seriously it's a few thousand...
This has been relatively quite, but about 2 weeks ago shinkicker allowed me to develop Dayz Celle.
I've been working very hard making a ton of changes to Celle, hoping to highlight what really makes Celle a special map.
My mission:
While the changes look massive, I will not alter the dayz...
Like the title says, I haven't confirmed that this has happened.
I have, however, had two fairly large clans reporting the same issue, that vehicles are not saving correctly and disappearing during a restart!
Has anyone else had this issue and are the dayzland.eu crew aware of it if it is an...
I've got a server running 3 crash types. The crashes work fine, apart from the loot. The percentage is completely off and it seems to spawn most of the first 3-4 objects listed and ignores the chance array completely!!!
I've posted the code below for each of them.
(The original code wasn't...
Alright so I have this script from BIS forums. I modified it quickly:
The problem is, I have no idea where to put it in Dayz.
EDIT: SEE NEXT POST
I'd like it to stay in the mission file so it's cleaner to re-implement when dayz updates! Any ideas?
I've been extensively testing dayz-land and I've really enjoyed the new unbanned vehicles.
There's a few balance issues that need to be addressed quite quickly.
BDRM-2
Needs it's ammo severely reduced, it currently has 300 KPVT, which is domination!!! The 1,500 backup machine gun rounds...
I'm using a script stolen liberated from Rommel to close doors. However I'm only have success running it as a game logic.
I was using a trigger to create an alarm system, but I can't link the trigger activating to the game logic closing the doors.
Does anyone know how to loop a game logic at...
The no. 1 issue people have with Taviana is it's sheer size and the limitation on players being able to get around.
I've come accross this script
http://www.armaholic.com/page.php?id=9529
Does anyone know if this could easily be ported to Dayz?
Taviana has a two line system, so something...
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