Search results

  1. K

    Safe Zones [Working]

    hey ghost me and my friend have been tryinbg to get this work for hours apon hours spent a good 3 days trying to get vehicles to not take damage in the safe zone even tried repair scripts triggering and so on and we just cant get it to work have u managed to fix out how to put god mod on...
  2. K

    Safe Zones [Working]

    anyone find anything out yet?
  3. K

    Safe Zones [Working]

    ya I would like to know as well been spending 5 hours already trying to get this to work with my buddy we cant get cars to be invulable in the safe zones we got it so the vehicles with guns on it don't do damage inside the zones but even that is buggy sometimes when u leave the vehicle doesn't...
  4. K

    Base Building DayZ 1.2 Released

    anyone know why since upgrading to 1.5 epoch patch and also making it so everything is removable is making objects placed either sink into the ground or float in the air on restart?
  5. K

    Base Building DayZ 1.2 Released

    anyone know why since upgrading to 1.5 epoch patch and also making it so everything is removable is making objects placed either sink into the ground or float in the air on restart?
  6. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    anyone know why when my people on my server place a item then they go and edit the code then remove the item on restart they come back x2 so they remove 2 and get all the materials then on restart 4 show up there anyone have any idea how to fix this?
  7. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    anyone know how to make the buildables destructible? ive set it to true on all the items and still takes a shit ton of fire power to destroy anything I mean a shit ton! like 200 rockets from a apache is there anyway I can change how much damage the build stuff takes someone told me handledamage...
  8. K

    [Release] Safezones

    anyway to stop vehicle weapons from shooting in the safe zones also choppers are randomly blowing up out in the world when they hit other players like what would happen if u hit someone in the safe zone u will die or your vehicle will blow up so I dunno if a handler isn't getting deleted when...
  9. K

    help with heli lifitng distance

    _objet = nearestObjects [_heliporteur, R3F_LOG_CFG_objets_heliportables, 7]; put that code in the heliporter.sqf in the heliporter folder the menu to lift the object will still come up at 20 meters but it wont tow I have to be right ontop of it for the 7 meters to work took me 2 weeks for...
  10. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    also anyone having issues with vaults disappearing randomly on epoch servers they always come back on restart its kinda like the concrete gates when u use the keypannel to open them they vanish and then u operate and they reappear well could it be that that is interfering someway with vaults...
  11. K

    help with heli lifitng distance

    awesome ty and ya im on epoch
  12. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    ir ead that as I am using dayz.st so that timer is set to off by default? or did I read that wrong?also I understand what u mean by the abuse thing which makes sense so I wont take it out I thought it was stoping me from putting a plot pole in citys as your supposed to beable to place them...
  13. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    kik also what do I do about the hiveini file it wont give me access to it in the ftp keeps saying id ont have permissions
  14. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    also when I take that abuse thing out we will beable to build a plot pole anywhere right?
  15. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    ok thanks kik also did u figure out why when I tried to take out the abuse stuff when people build they don't get the code
  16. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    hey kik is buildables tied to a timer? like seems stuff I build disappears after a certain amount of days if so anyway I can change ther time to be permant I have sevral clans that built big bases and I don't wanna hear them complain when half their base disapears
  17. K

    Remove Clothes from dead bodies!

    running epoch/cheranus
  18. K

    Remove Clothes from dead bodies!

    so I put this for the clothes u can remove and they don't seem to work did I do something wrong? if( _model in...
  19. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    kik I thank you for your fast response I used the file u gave me but it broke stuff being built it wont give players the removal code now so I had to revert back for the time being
  20. K

    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    kik how do I remove the abuse setting because people are building out in fields and getting that abuse bug error and there stuff is deleted I would like to remove that if possiable
Back
Top