I fully agree with cen, give us lots of different vehicles and weapons so we can get some variation, the only reason im not playing the standalone is because..well it doesnt have Taviana, which in my opinion the best map ever made for Arma/DayZ.
Looking forward to start up a new server once we...
Sweeeet! i would volunteer to help out, i have a few hours free everyday after school, also remember if you need a host for the "official" server, i can be of help :D
Yeah, once Tact's version is up on commander, hopefully stuff will start falling in place and get a few players on there, i might set up a server once its actually done, even though i have pretty much moved on to Arma 3, the new engine is so superior.
^ To start with if you need help, dont upload them on a webpage where people would have to register to see them.
Second - START OVER, download version 1.7.1 of DAYZ ORIGINS, not DayZ, these are two completely different mods and copying files because they have the same name wont always work...
Well, atleast its not dayz_code.pbo for you anymore, so if you would want to get testing/customizing you can delete osshdy clientside and run without it for now.
I saw a few people connecting to my server after i posted the IP here yesterday, was it actually any of you guys connecting? cause i...
I might be totally wrong, but from what i gathered from reading those posts by Pwnoz0r, the Matthew Reed guy is not an actual legal counsel, and as so cannot claim anything, and seeing as how the map was created and compiled using Bohemias tools, Taviana is rightfully owned by Bohemia, also from...
Ive changed to this, i thought it was strange, cause i am the one getting the wrong signature error with osshdy.pbo, but once i deleted that file from my client i got on the server fine and all the textures are there, but when he does the same thing he gets the errors, but ill have to wait til...
@ Tact - Updated server and client to the newest version, still getting wrong signature on osshdy.pbo :(
also my friend still has another issue, getting loads of errors and then when he presses continue, comes in game but its missing almost all textures, heres a print of his error...
All those cars look amazing, maybe you could integrate them aswell @Tact?
Also, i would absolutely love if you would put in the coloured SUVs aswell :D
To Tact:
I have this error spamming in the .rpt log 2:03:11 class HitPoints::HitEngine not found in usec_bell206_3
Its spamming huge amounts and makes it really hard to find other stuff in there.
I have no clue how good Tacticals friendship with Hicks is, but if Hicks and the Taviana.com team are still planning on making their 3.0 version, i really dont think we would ge the original Taviana replaced, i would love to help out developing this.
Seeing as how it seems Tact has little time...
Shouldn't be too hard, just make sure you have selected the right mission and database for the new taviana in the controlcenter settings, - also in each of the instance folders - there is a settings.xml - that is where DayZCC has the @Taviana parameter, so make sure to change that to DayZTavi...
Thanks for the replies Tactical, actually, im right now running with the soundmod and all the weapon packs from BP, - with the weapons spawning in military buildings amongst other things, im running without signature check for now because of the file signature error but i will update as soon as...
yet another post, i think the issue is the download and or the unpacking corrupting files, cen has issues with wrong signature for dayz_code, me with osshdy.pbo and one of my friends had a issue with textures like houses/trees etc not appearing and im guessing that's because something is...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.