Was thanks to you xp, without your original code i've never could adjusted it ^^.
I'm running an overwatch server atm, i was thinking to adjust the magtypes towards overwatch, if thats okay, i will upload it.
I realy like this addon xp!
Was able to compare it...
been a bad boy...
i've messed with your code :eek:
following should have the production on the red door AND work correctly..i hope
// ---------------------------------------AMMO PRESS ON----------------------------------...
Eumz,
Could it be me,
or is it also possible to make mags WITHOUT the scrap metal?
or did i screw something up? :P
(didn't alter anything in the ammopress files so far, only did some random testing and came to the conclusion that you're able to make mags without the scrap)
If you still have those exact files somewhere.. check if you're executing the right files..
Thats the only thing i can figure out
(for vehicle menu / weapons / skins look for this )
["AH6X Little Bird", [2], "", -5, [["expression", format[_EXECscript5,"AH64.sqf"]]], "1", "1"], //Chopper...
My guess it would be basicly the same ^^.
You would also need to following files (which are in Bluep. tool)
- Activate.sqf [Player uid call out the admintoolsmenu/they execute the admintools]
- AdmintoolsMain.sqf [Your basic functions, opening...
I get your point of view..
But, won't that basicly be the same as the "Admin Tool"
I'm still newby towards coding, but it's easy to adjust the admin tool for => vehicles / weapon kits and skins.
And if you make something new, in my eyes it would be an exact copy of the tool.
You'll just end...
Great job on it ^^...
one small question tough.
the ESP/tele seems to be malfunctioning on me. Getting ported back and forward.
Will sniff around in the files for a bit. ^^
Anyhows
Ty for this :P
Krixes - Self Bloodbag Script
Version 1.4
Atm it happens to be so, when you want to put in the salvage script & refuel script. They won't work to the fullest due to the self bloodbag script.
Does anyone have an idea how? or why? or have a fix for this?
grtz.
Somewhere along the forum i read you also had the selfblood script right? (the trouble of the jerry can stuff)
edit = remove the selfbloodbag files (custom folder and the compile inside the init file. this should fix it)
*edit* Deleted selfblood files... seems this one was bugging it...
Now for the hard part..trying to fix it ^^.
I have the same isue..
Did you try to start with a clean mission.pbo ? When i did this (nothing else besides the refuel script) i'm still able to use the jerry cans.
The moment i...
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