Here is an extract from my init.c Add the //Spawn helper function section and //Your custom spawned objects
It creates two nice bridges between the mainland and the islands. I started populating the one to the prison with a military base and some vehicles. I will share as I expand it and...
Folks,
Can someone point me to how I can spawn certain players in the same spawn point each time. I have some people who I have configured with custom loadout in the init.c I recokon I could set the location selectively via the routine that creates the player in init.c but I don't know what...
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