I want to add a script to my server that will set some variables, based on the number of Zombie Kills the player has. I'm using the line of code from my custom debug monitor to retrieve the number of zombies killed.
Here's what I've been trying ...
I have a script that I need to execute from my Mission File, init.sqf, once the player is in-game properly (not before).
I currently have a timer set up to create a delay after log-in, before the script runs.
The problem I have is that the time varies from log-on until the player is in-game...
I'm looking for a way to have players revert to the server's starting load out every time they log in.
In other words, if they log out, or go into the lobby and log back in, their current inventory is wiped and they have the starting load out again.
Any one know how to do this?
Any help is...
I have several Sensors on my server.
Until now, when the player exits the Sensor area , the script that was triggered by the Sensor terminates and all is well.
Now I need a way to terminate a different script when the player leaves the Sensor.
I've been trying to add the Terminate command...
I'm working on a script that requires the player to be wearing an ALICE pack.
I know how to check for inventory and tool belt items and weapons ...
if ("PartWoodPile" in magazines player) then {
if ("ItemKnife" in items player) then {
But I can't figure out how to check to see if the player...
Hi
I have a simple trading script I'm working on. Players trade items for "credits" which are not in-game items, but a value held in a global variable.
The "sell" section works fine. Players sell items and the playerCredits global variable increments fine. The credit total is displayed ...
I’m having trouble with a script I’m working on, that will allow certain Self Actions (trading in this case) to be enabled, only when the player is in a certain place on the map.
I’m using a “dome†script in my mission.sqm file, to detect that the player is in the proper place to...
I’m having a problem since the update to 1.7.7 that I haven't run into before.
I’m running the default 1.7.7 mission and server pbo’s (no extra scripts or mods yet) on a Bliss server.
I have a lot of added assets on my Chernarus map. Now they are not getting spawned onto the map when...
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