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    WANTED: Admins to attempt a group fix on Novy Sobor spawn

    Either remove it completely from the spawn locations or change the world space to some where not by that building.
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    dayz mission addin (serverside scripts)

    Yea there seems to be an issue with dogs attaching to players. They will attach to me sometimes, and alot of the players on the server are saying they spawn but won't attach to them either (ie no menu and won't follow). The previous version of this worked fine. Plenty of fine admins on the...
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    dayz mission addin (serverside scripts)

    Add this class Item0 { position[]={7769.2158,0.92758948,2541.0066}; a=0; b=0; interruptable=1; age="UNKNOWN"; name="plrInit"; expCond="local player"; expActiv="nul = [] execVM ""addin\plrInit.sqf"""; class Effects then change items # and class item number to match what you did.
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    dayz mission addin (serverside scripts)

    oh look. its the guys who steal mission files and copy paste other peoples rules. how's gewru working out?
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    dayz mission addin (serverside scripts)

    I helped him get them working, he is using your default mission file. He is running on dayz.st. Wasn't sure what else to do from there as he doesn't have an "attach.txt" in his battleye folder. Dayz.st is running bliss, but i believe only up to schema 35 and haven't ported over to the new...
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    HALO Jumps for dayz

    brave man doing this on a live server rather then a test. let me know your results =)
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    HALO Jumps for dayz

    Vent, those changes allowed you to implement halo jumps/spawns?
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    Dogs and anomalies addin scripts

    Beals, go bare bones and try it out with the default mission file. Add in whatever custom stuff you've added one by one and trouble shoot from there.
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    Reloading Mission Files

    oh i'm an idiot. thought you were editing battleye scripts. yea i dunno another way except for the way your doing it currently.
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    HALO Jumps for dayz

    Gotten the lift, tow, and cargo to work, was working on halo and fast rope but with .5 so close i kinda stopped because i didn't feel like rebuilding everything again with the new server. So i'm just waiting for now.
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    [Help] Map Edited Vehicles Disappear

    wooooshhhhh, would it be ok if i pm you x?
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    [Help] Map Edited Vehicles Disappear

    Thanks wolf this is what i figured but was looking for a more focused approach. It will work for now till we can figure out something different. Thanks though =)
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    [Help] Map Edited Vehicles Disappear

    I've narrowed it down to the object.sqf in the server file but i didn't want to mess with anything in there as i would probably do more harm then good. Would appreciate your work around on this when you get a change dr as cloud seems to have forgotten this thread and won't respond to pms.
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    [Help] Map Edited Vehicles Disappear

    Same issue cloud. How did you go about fixing this?
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    1.1 Tents - Restriction #20

    that's mine.. i put the fix in a few minutes ago. Sorry it took all day, work has been kicking my ass.
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    Players being maked as dead - Fresh spawn on login.

    Yup, this has been going around. Happened to my server the other night. Luckily we have active admins that noticed it through the tools and immediately knew something was wrong. Rolled it back 5 minutes nad all was well.
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    Players spawning far west of kamenka after editing mission file

    How did you add the vehicles? Revert back to the old mission file so your player base can at least play while your figure it out on a test server.
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    DayZ Chenarus Auto Refuel! All stations!

    Mattz just a thought, looking at the script it seems the messages will be showing up via vehicle chat correct? I'm curious if your testing this by yourself or if other players are on the server in the vehicle with you? From my experience in the past if you are trying to send any type of message...
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    DayZ Chenarus Auto Refuel! All stations!

    I've been using the black suv SUV_TK_CIV_EP1
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    DayZ Chenarus Auto Refuel! All stations!

    Seems the bug with vehicles driving away is fixed but still not getting any messages to pop up saying what is going on. my channels are "disableChannels[]={0,2,6};". Any ideas? I don't particularly care about the messages i'm just trying to prevent any butt hurt from players not knowing their...
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