By "jacked up" , I'm guessing that the castle walls are moving around. There are bounding boxes around each object model, and when they touch the bounding boxes of other models they push away from each other.
Your best bet is to keep moving the walls, trial and error, then save and check it in...
Do you have antivirus or some kind of firewall running? The links work for me.
How about DropBox -
Debris - https://www.dropbox.com/s/uwnwr8nk6h775jm/debrisadd.Chernarus.zip
Castle - https://www.dropbox.com/s/j4n85jrjjzatjso/skalcast2.Chernarus.zip
By popular demand, you can now craft Czech packs as well as Coyote in the Naygul Valley. Since 24 slot packs are extremely rare on this server, crafting is your best option. When you get to the valley, watch out for rocks, zeds, bandits.
This happens because the bounding boxes around the model are touching. Unfortunately, you can't see the boxes in the editor (some buildings are worse than others), so as the folks above stated, you'll have to keep trying until it's good.
One thing though - you have to test by uploading to your...
I couldn't go through all 36 thread pages, but a search didn't turn up anything. This code generates a negative number of seconds for the countdown, anyone know how to fix?
_bloodbagTime = time - lastBloodbag; // Variable used for easy reference in determining the self bloodbag cooldown...
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